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Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
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Jon Spike started his career as an English Teacher and later as a Technology Integrator. He now serves as Coordinator of Instructional Technology Integration Services at UW-Whitewater's College of Education. Jon has presented all over the United States to districts, organizations, and conferences, including the International Society of Technology i…
 
Today’s guest is Jim Samartino, lead Game designer for Secrets of the Lost Station, co-creator of Secrets of the Lost Tomb, conceptual writer for the Big Trouble in Little China “Legacy of Lo Pan” expansion game, and most recently the author of the interactive children’s book Crow the Courageous. He is a father of two, has a degree in psychology, a…
 
Christen is, and always has been, a storyteller. She started with singing and musical theatre at the age of five and went on to earn two music degrees. Fictional books (mostly fantasy, some sci-fi) were her best friends growing up and continue to be a huge part of her life. The earliest books she remembers reading are the Jewel Kingdom books and th…
 
Charlotte Cheng is the Senior Education Manager at CodeCombat. With over 20 years of curriculum design experience, she has developed curriculum content for CodeCombat, Wonder Workshop, the Walt Disney Company, LeapFrog, and several EdTech startups. Her expertise is creating effective and engaging content for kids at the intersection of education, m…
 
Chris Hood is a digital strategist and technology entrepreneur with over 30 years of experience in online entertainment and marketing for TV, Film, Music, and Video Games. As the Head of Business Innovation and Strategy for Google, Chris engages with some of the top companies in the world to develop digital transformation strategies that grow busin…
 
Tricia Underwood is a joy-centered Executive Functioning Specialist who helps students and adults with ADHD and ADHD-like symptoms learn systems, habits, and strategies to create greater success on their unique terms. After graduating from college with a B.A. in Literature and a couple of years trying to work in an office, Tricia pursued a master’s…
 
Andrew is the Co-Founder and CEO of G13R, the developers of GenMove, BALLN and MyKicks. GenMove, the company's flagship product uses AI to create a gamified exercise experience for Gen Alpha / Z using motion tracking to create augmented reality motion games. GenMove was launched into the market in November 2022, in collaboration with the World Heal…
 
Devoted video gamer with 30+ years experience and started playing on ZX Spectrum. Worked 10 years as a telecommunication and software engineer before making a pivot to game development and education. Worked at CheckiO and created a ton of coding mini-games and puzzles for programmers. For the last 7 years, we have been working at CodeCombat in diff…
 
What started off as playing games with some coworkers to pass the lunch hour has spun into so much more. Adam started playing The Settlers of Catan with about 4 or 5 coworkers from his division. Word got out that games were being played and within a few months, the group had grown to about 10 people. More games were introduced to the group, and mor…
 
Valeria Arellano has a degree in Education, a Master's in Family Studies and a Master's in Economics and Business. She was associate director of Financial Education at BBVA in Mexico. And she is currently the founder of AfortunadaMente where she creates financial education tools and strategies such as the AfortunadaMente board game with which she h…
 
On this episode we bring Yu-kai Chou back! At the time of the recording, my newborn daughter wasn't still around, so you might hear a reference here and there about me saying "when I become a parent" or similar. Because this episode is all about what we can learn and apply from gamification with our own kids. Yu-kai's perspective is that of a dad o…
 
Lincoln Stoller, Ph.D., CHt, CCPCPr From a family of artists and architects he became a scientist, finding inspiration in a succession of extraordinary mentors. A Caribbean fisherman and prophet, a tribal elder in the jungles of Panama, one physicist who invented quantum mechanics, another who invented the laser, and a dirt-bag mountaineer, to name…
 
Alexander Vilinskyy. Right now Co-Founder at CommitClub.co, Head of Design at Decipad, running Super Clear design studio in London. ex-designer at Spark, Grammarly, Documents (iOS) and other productivity startups.
 
Geoffrey Golden is a narrative designer and game writer. Past clients include Capcom, Disney, Square Enix, Ubisoft, and indie studios around the world. He’s written interactive stories and games in many mediums, from consoles to comic books. Adventure Snack, his email newsletter RPG, has been featured by IndieCade, Narrascope, HyperRPG, and Substac…
 
Nisha Lehmann is a mobile developer by day. By night, she is a staunch advocate for better mental health and a firm believer that the answer to better mental health lies in advancements in gaming and games that are specifically tailored to mental health issues.
 
Ron is the founder and CEO of Kidas, a company that creates an AI-based solution that helps parents to protect their kids from bullying, scams, and online predators in more than 200 online multiplayer games like Fortnite, Roblox, and Call of duty. Ron holds an MSc in information system engineering and machine learning from the Technion, Israel Inst…
 
Well, so this year we're doing something I've been thinking about for a while, it's a mini Choose-Your-Own-Adventure created to help you on your journey! The audio of the episode is brief, because besides being super excited and celebrating that we've been together for 5 years (wow that sounds like a lot), the main focus of this episode is how we b…
 
Born of steel, fire and black wind, J.V. Hilliard was raised as a highlander in the foothills of a once-great mountain chain on the confluence of the three mighty rivers that forged his realm’s wealth and power for generations. His father, a peasant twerg, toiled away in industries of honest labor and instilled in him a work ethic that would shape …
 
Michaell Magrutsche, Austrian/Californian multidisciplinary artist, speaker, educator and author. He works on raising awareness of our limitless human potential and its wisdom. He is an advocate for helping understand neurodiversity like his dyslexia and dysgraphia.
 
Gianni Minetti, 35, is originally from Tuscany (a region in Italy) but has lived in Milan for work for years. Since childhood, he has been a big fan of video games, especially role-playing games (Final Fantasy saga, Assassin's Creed saga, Kingdom's Heart saga to give a few examples). He has always been curious and willing to study and learn new thi…
 
Dr. Erin Baker is a self-leadership coach, business strategist, social psychologist, Internal Family Systems practitioner, and author of Joy-Full AF: The Essential Business Strategy We're Afraid to Put First. They are on a mission to help heart-centered entrepreneurs and small business owners create prosperous, difference-making, joy-full AF busine…
 
Edward Sturm made the first play-2-earn game in crypto with battling, leveling, a marketplace, and hundreds of moves and creatures. His newest startup, Commit Club, uses loss aversion, social pressure, earning, and gamification to incentivize daily challenges and habits in a trackable and decentralized way.…
 
Stefaan van Hooydonk is the founder of the Global Curiosity Institute and author of the bestselling book: The Workplace Curiosity Manifesto. After working initially in investment consulting and setting up executive education at the China Europe International Business School (CEIBS) in China, Van Hooydonk held executive roles as Chief Learning Offic…
 
Dustin has experience working in the field of education in various capacities, including consulting, research, and running and hosting tutoring programs. He is now the owner of Board Gaming with Education's brick-and-mortar store "BGE's Tabletop." When Dustin was in the classroom he was always looking for ways to create a more engaging classroom to…
 
Fabian is a Gamification Digital Enablement manager and as well as sits on the Gamfication steerco at First National Bank South Africa with years of experience in delivering Gamification projects across learning, sales performance and across the entire First Rand Group. He believes that it is seldom that an individual finds their passion and their …
 
Angela became a learning design enthusiast from early age, creating learning games with pen and paper (and scissors) for her little brother – and deciding then already that this is what she wants to do for the rest of her life. As a business administration and international economics graduate, she has dedicated all her work-life to building, admini…
 
Mathew is an engineer, inventor, designer, writer, and entrepreneur. And the creator of GoVenture, one of the original and most widely used series of educational games and simulations in the world. Mathew’s educational programs have reached millions of people around the world through thousands of schools, nonprofits, government agencies, and Fortun…
 
Chi is a Clinical Psychologist living in Brisbane, Australia. Chi has worked in many psychology settings, including private practices, correctional centers, universities, and public mental health systems. Chi is most passionate about working with a wide range of clients using Acceptance and Commitment Therapy (ACT), developing training and group th…
 
Dr. Zac Fitz-Walter is a lecturer, trainer and games master sought out for his expertise in gamification and behavior design. He earnt one of the world’s first PhDs in gamification design and has since lectured and developed curricula on gamification for universities. He works with individuals, governments and companies around the world, teaching t…
 
Bruno Setola describes himself as a "game thinker". He looks at daily interactions between people as games and aims to make them more fun, fair, and engaging. Bruno helps organizations reimagine the rules of their game. This is always a participatory process in which Bruno inspires the players to apply the best ideas from games in order to redesign…
 
Peter Filak is the Head of Partnerships and Sales and is currently expanding the client and partner base of the Games for Business learning platform. Since 2010, he has been involved in the development of gamification-based solutions for L&D and HR purposes for multinational corporations and higher education institutions. Peter has earned the Cours…
 
Keith is the EFMD Global Online Course Certification Scheme (EOCCS) Director, having worked with EFMD from 2014 to design and implement EOCCS. Managing a small but experienced team he leads various digital initiatives, including the EOCCS Online Community of Practice. Keith maintains an intensely practical approach to his role and champions e-learn…
 
Mfon Akpan is an assistant professor of accounting at Methodist University. He has a passion for emerging technologies and is an expert in virtual reality technology. He researches new technologies and educational methods to offer students a current, effective, and relative teaching experience.
 
Dominique Mangiatordi is CEO and founder of ØPP, a gamification studio based in Belgium and working for clients like Toyota, the International Olympic Committee, Aéroports de Paris, Altran, Ogilvy, ING, Calvin Klein, L’Oreal… His team also launched several successful gamified business apps, like Peak Me Up, Business Royale or Hunterz. He teaches Ga…
 
Originally a pharmacist who fell in love with games and using gamification to transform learning experiences! so she decided to leave her career as a pharmacist and focus on using gamification in education; specifically with non-profits and the underprivileged communities. She worked with different entities multinational, public, private, and non-p…
 
This is a special episode to discuss some ways in which I've personally and professionally made use of LEGO® around gamification, and also some of my plans for the future after getting certified as a LEGO® SERIOUS PLAY® facilitator!
 
Argyrios “Aris" Emmanouloudis is the Coordinator of the Game Art & Animation department at the SAE Institute of Amsterdam. He has also finished his PhD on Cultural Analysis in the University of Amsterdam, focusing on the intersection between online gaming communities and the industry. Not satisfied with just playing video games, he has always been …
 
Tamir has a Bachelor’s Degree in Computer Games Technology (Singapore 2010) a Masters in Project Management (Australia PMP2012) and is also a Certified Football Coach "D" Licence (Mongolia 2021). He's a seasoned veteran in the Mongolian pharmaceutical market (from project assistant to CTO and CIO) 2010 - 2021, he also is an expert in Change Managem…
 
Managing Director and Chief Facilitator. A former employee of LEGO, Robert is a main architect of the LEGO SERIOUS PLAY methodology and co-author of the book Building a Better Business Using the LEGO SERIOUS PLAY Method. After several years and more than 20 iterations, he and his team developed the concept into the reproducible and robust methodolo…
 
Dan leads the behavioural science practice within Ogilvy Consulting London looking after clients from the public and private sectors. He is a Practitioner, Speaker and Writer on the creative application of behavioural science to the world's stickiest challenges. Joining the practice at its commencement in 2012, he has worked on over 80 of the world…
 
Over the past twelve years, Will has worked with seven different billion-dollar banking and securities companies. During that time, he witnessed long-time industry incumbents lose market share to FinTech unicorns, as products democratized access to financial markets and minted millions of new investors overnight. Will felt that the industry had pri…
 
Noa Lahav is a community manager at the Tech Innovation Unit in the Israeli Ministry of Education, and head of Start GameDev - a unique program where teachers become game developers, using a no-code game engine. They learn from top game designers and have weekly meetings with a personal mentor. We (the Ministry of Education) will share the games wi…
 
Danielle M. Orsino is a fantasy novelist whose lifelong vision is to create whimsical realms that her readers can escape to. Her compelling word-weaving pays homage to a multitude of personal muses, from Chris Claremont and George Pérez (both famous comic book writers) to Anne Rice and Wonder Woman. The creative spark of storytelling has been with …
 
Tammie Schrader is a science and computer science coordinator at Northeast Washington Education Service 101 for the State of Washington. She serves 59 public schools in their science and computer science implementation. Recently, Tammie has worked with the Department of Education and been a guest at their Education Games Expo in Washington D.C. She…
 
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