Software Craftsmanship Barcelona is a two days event which aims to attract and connect software development professionals, who feel the passion for their work and share the values and principles of the Craftsmanship movement.
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The Economics of Continuos Delivery - Adrian Perreau
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"Why should you invest in Continuous Delivery? It's expensive, requires tecnical expertise, time and machines... The problem is that without CD you are walking around with a hole in your pocket and the hole is getting bigger... This presentation focusses on the 3 main reasons why the hole is there... and growing. They are the ABC of Continuous Deli…
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Microservices Lifecycle Explained Through Docker And Continuous Deployment - Viktor Farcic
54:11
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The talk focuses on architectural changes and new tools we should adopt to be able to tackle the problems presented by a demand for modern, responsive, fault tolerant and elastic systems. It is based on the material published in The DevOps 2.1 Toolkit: Building, testing, deploying, and monitoring services inside Docker Swarm clusters. The talk will…
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Ten lessons learned on API performance optimization - Stelios Modes
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One day, you learn that you will be responsible for the company’s externally facing API. It is a strategic product for the business and expected to have more and more users in the next few months. However, you also know that the existing API has various performance problems and multiple clients have been complaining. Where would you start?…
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The Software Craftsmanship - Sandro Mancuso
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The software craftsmanship movement started 8 years ago. What happened since? Has anything changed? Where is this movement? What is Software Craftsmanship anyway? In this session Sandro will be talking about the past, present and future of the Software Craftsmanship movement and how it is changing the way developers and companies think about softwa…
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Tackling transactions in Microservices applications - Rubén Pérez
56:09
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ACID transactions in a monolithic application are a great, powerful and simple tool, that helps us guaranteeing data consistency inside our application. But... what happens when we move from monolithic applications to distributed systems? We don't have a single database or ACID transactions anymore, and there is also a choice to make regarding the …
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What I've learned by dealing with a Dungeon Master - Raúl Araya
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Main goal of the talk is to expose, elaborate and show examples from my own experience on the Dungeon Master (DM)
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Clean Code, SOLID, CQRS, DDD… ¿Y qué hay de nuestros tests? - Rafa Gómez y Javier Ferrer
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"Estamos acostumbrados a hablar de la calidad del código "de producción", pero ¿qué hay de la calidad de los test? ¿Cómo medimos si son buenos o malos? En esta sesión veremos problemas comunes que nos encontramos al empezar a testear, cómo evitar malas prácticas, y daremos nuestra opinión acerca de los tipos de test que más valor aportan. Por últim…
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Unit testing can sometimes be tedious to write, hard to maintain, difficult to get good coverage and in some cases its difficult to come up with random (edge cases) unbiased examples. Random testing based on properties can complement unit testing and in some cases even replace them completly. This talk is a introduction to radom testing, how to def…
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TDD mi cuaderno de recetas - Modesto San Juan
58:39
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TDD es una parte importantísima de mi flujo de trabajo cuando desarrollo software. Con el paso de los años he modificado la forma en la que lo aplico, he aplicado distintas técnicas y he experimentado distintas formas de escribir mis tests para tratar de sentirme lo más productivo posible. Dar con un flujo de trabajo que me resulte cómodo, trabajar…
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Ecosystem of a Linux Distribution - Matthias Brugger
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When we think of a Linux distribution, most of the time we think of a graphical Interface. We can install the needed packages using some tool the distribution provides us. From time to time we get updates. Everything works (hopefully) out of the box.
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Native and browser SPA versions using re-frame, ClojureScript and ReactNative - Manuel Rivero y Francesc Gui
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We'll talk about our experience developing an SPA' browser and native versions that share 90 sth % of their code using React and ReactNative and about the advantages of using a functional language like ClojureScript combined with the re-frame framework which has an architecture similar to Redux but with great conceptual improvements such as effects…
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Going eventually consistent with CQRS - Manel Sellés
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¿Qué ventajas tiene la separación entre el modelo de escritura y lectura que propone CQRS? ¿Realmente tiene sentido? ¿Cómo realizamos una integración con un sistema externo sin depender de él y desacoplado? ¿Cómo podemos aprovecharnos de la consistencia eventual? ¿Cómo se aplica todo esto en un proyecto real?…
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Slow life o cómo montárselo bien como desarrollador - Jordi Anguela y Luis Rovirosa
52:33
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52:33
Vivimos en una sociedad acelerada, donde las rutinas y la inercia del día a día hacen que no seamos dueños de nuestras vidas. Aunque no acabemos de estar satisfechos con nuestro trabajo, el miedo al cambio, al rechazo y al fracaso hacen que no tomemos ninguna acción para mejorar nuestra situación. Ir más lentos, aprender a decir a ‘no’ y deshacerno…
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Segmenting customers with Machine Learning - Julio Martínez
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"Let's learn about useful Machine Learning algorithms, invoking them from common libraries (pandas & scikit-learn). The session starts with a brief introduction to ML and the different approaches we can apply. After that we will practice exploring real datasets, cleaning and optimizing the data, and using ML algorithms to find hidden insights. NO n…
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Understanding the learning path - José Armesto
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"In this talk I'd like to share some thoughts on how we learn best practices, and, specifically, how different learning mechanisms are better for different moments along the way."
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Deconstructing the monolith - Jordi Martínez
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Se trata de explicar, desde un punto de vista de arquitectura, infraestructuras, y prácticas de desarrollo, cómo descomponer un monolito basado en Drupal y convertirlo en una colección de servicios autónomos, cada uno con su propio stack de tecnologías, y sin que los usuarios perciban ni un segundo de caída en el servicio.…
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CSS no es un lenguaje de programación, pero no por eso tenemos que hacer las cosas mal. El término Software Craftsmanship ha sigo acogido por la comunidad como definición de una metodología de desarrollo acorde a: un software bien diseñado, agregar valor constante, comunidad de profesionales y asociaciones productivas.…
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El camino hacia la programación declarativa no tiene porque estar lleno de piedras - Gerard Madorell y Daniel Jiménez
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"A todos nos ha pasado que hemos leído un tutorial de programación declarativa (aka funcional), pero después llegamos a un código real y no sabemos ni como empezar a usar esos conceptos. A nosotros nos pasaba lo mismo. Después de mucho luchar, muchas iteraciones y pedir mucha ayuda a gente más buena que nosotros, hemos aprendido a allanar el camino…
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Why kubernetes can make our life easier? - Fernando Ripoll
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Kubernetes is an orchestration tool created by Google aiming to control containerized applications at the cluster level. People used to say the entry level is hard but I hope to demonstrate how you can build an application from scratch using good practices.
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The wonderful? World of lambdas - Esther Lozano y David Gómez
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When embracing Java 8 we walk down the yellow brick road to the wizard of lambdas. That road usually starts from the fear and terror of learning their syntax until finally getting to understand them and opening our minds to the fruitful fields of functional programming. But this road eventually reaches a final stage: the lambda abuse. To master the…
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Simplicidad (para desarrolladores) - Eduardo Ferro
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"La simplicidad es la base de la programación extrema. Se simplifica el diseño para agilizar el desarrollo y facilitar el mantenimiento. Un diseño complejo del código junto a sucesivas modificaciones por parte de diferentes desarrolladores hacen que la complejidad aumente exponencialmente. Esta charla se focaliza en empezando por las 4 reglas del d…
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Midiendo la calidad de código en WTF/minuto - David Gómez
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"Siempre que se nos habla de calidad de código y de Buenas Prácticas de programación se presentan una serie de recomendaciones que, muchas veces acabamos olvidando cuando las prisas o el desconocimiento de una tecnología aprieta. En esta charla, utilizaremos la aproximación contraria: Partiremos de pequeños fragmentos de código extraídos de proyect…
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Towards an inclusive craft - Daniel Irvine
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A core mission of the software craftsmanship movement is to promote modern practices within the tech industry, like TDD and pair programming. Software, however, is only one part of the craftsmanship puzzle: our manifesto also speaks of professionalism and partnership. When it comes to diversity and inclusion, our industry has an abysmal track recor…
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Me da igual tu framework Javascript - Dani Latorre y Nestor Salceda
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Vivimos tiempos moviditos en el frontend, pestañeas y te aparecen un par de nuevos framework javascript anunciados en hacker news. Entonces ¿qué hacemos? ¿elegimos un framework, vamos a fuego y ya si vemos que la hemos cagado lo tiramos y re-escribimos todo? ¿O tal vez podamos tirar de conceptos viejos para minimizar esto? En esta charla hablaremos…
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Empezando por el principio (de diseño) - Carlos Bastos Pérez
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¡Frena! ¿Cómo vas tan rápido por una carretera con curvas? Muchas veces los desarrolladores conducen a lo loco por su carrera programando sin aprender las técnicas adecuadas de conducción. ¿El resultado? Muchos accidentes... La motivación de esta charla es presentar un catálogo de principios de diseño de programación orientada a objetos con ejemplo…
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