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Experience Points

Dave Eng, EdD

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Welcome to Experience Points by University XP hosted by Dr. Dave Eng. On Experience Points we explore different ways we can learn from games. Find out more at www.universityxp.com I hope you find this show useful. If you’d like to learn more about games-based learning then a great place to start is my blog at universityxp.com/blog. University XP is also on Twitter @University_XP and on Facebook as University XP. Feel free to email me anytime at dave@universityxp.com Game on!
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The Wii U, one of the worst selling consoles of all time, is finally shutting down its servers and turning off the lights. Today on the podcast we poor one out for a console ahead of its time, a messy, imperfect, but maybe a little prescient attempt by Nintendo to transform the gaming landscape. Show Notes: - Music by Brad Sucks…
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What is Choice Architecture? On today’s episode, we’ll answer the question: What is Choice Architecture? Both life and games are full of choices. Some of us approach those choices head on. Others take their time to come to rational conclusions about what choices are best for them. Yet others don’t put that much stake into the outcome of their choic…
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I meant to publish the show earlier, but I thought I could squeeze in a few more hands of Balatro. 48 hours later, I realize two things: that was a mistake and I'm now starving to death. This week, we dip into Balatro, make our stage debut with Princess Peach: Showtime!, and evaluate Red XIII's surreal attempt at acting like a human. Now, just a fe…
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Everyone's favorite lovable stoners are coming to Call of Duty, about 50 years too late to be culturally relevant. This week on the podcast, we try to draw a line between interesting and relevant in-game partnerships and the pup-culture goop that is Content with a capital "C". Don't puff, puff, pass on this one! Show Notes: - "Everything is Content…
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Sue Baechler on Developing Serious Games In this episode, Dave Eng and Sue Baechler discuss the impact of learning games. Sue Baechler shares her journey from creating a sales game that broke records to starting her own learning game business. They delve into the Bottom Line Game at CVS, an educational board game that aimed to enhance profitability…
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It's finally Spring again around these parts, which means it's time for one of our favorite annual rituals: the yearly Journey playthrough! For whatever reason, Jorge and I both had cautionary tales of resource scarcity and environmental collapse on the brain (I blame Barrett and the rest of Avalanche) and it just goes to show that you can still ge…
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AP Table Talk: Rondel In this episode of AP Table Talk, hosts Brian and Dave Eng focus on rondel games, where players move along a circular track to take actions. Dave introduces "Patchwork" as a significant game he played early in his relationship. They discuss games like "Sabika," highlighting rondel mechanics and unique elements. They mention th…
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Reports of us rejoining the lifestream have been greatly exaggerated. We're back after being under the weather, but we return having played a bunch of new games. We have Helldivers, Donkey Kong, and more, including 2024 gamiest-game contender Final Fantasy 7 Rebirth. While we're only a few hours into what will undoubtedly be an enormous game, there…
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Silviana Falcon on Lectures at Play In this podcast episode, host Dave Eng discusses educational games and their integration into traditional lectures with guest Silviana Falcon. Silviana shares her experience of using educational games as fundamental components of her lectures over eight years. She emphasizes the value of creating a welcoming lear…
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Last week the internet was buzzing with Xbox speculations that was quickly deflated by corporate-speech-laden "podcast" from Phil Spencer and his team at Xbox. Yes, some Microsoft games are coming to other consoles, but is that it? What does this, and could this have meant? Join us and Mr. Businessman to discuss the future of Xbox. Show Notes: * Mu…
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Liminality, Transition, and Games On today’s episode, we’ll discuss the concepts of Liminality, Transition, and Games. The term “liminal space” may not be familiar to you. But if you’ve ever made a transition from a physical place; a mental space; or experience anything that you would ever consider “life changing” or “transformative” then you may h…
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Clayton Whittle on Environmentalism and Games In this podcast episode, host Dave Eng interviews Clayton Whittle, a researcher, educator, and environmentalist. Clayton's work centers around using game design to educate and motivate action in the realm of environmental education. He discusses his role as a past resident fellow at Pennsylvania State U…
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Watch out, that pikachu is driving a tank and it looks disgruntled! But perhaps not as disgruntled as Nintendo and the Pokemon Company's lawyers must be right about now. Yes, it's time to talk about Palworld. Part catching monsters and putting them in your pocket, part hitting trees and crafting gear, and all the rage on the Internet - Palworld has…
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What are Tactics? On today’s episode, we’ll answer the question “What are Tactics?” Tactics are one of those concepts often discussed by gamers and designers alike. Especially when it comes to addressing playstyles, design, and competition. Tactics are often compared to strategy in this regard. But what exactly are tactics and how do they compare a…
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We made it! 2023 is over, which means it's time to talk about our top games of the year. Every year we challenge ourselves to embrace brevity and pick our top three. 2023's landslide of great games made this an even more fun challenge than usual, as did the ongoing meta game of trying to predict if our picks will overlap. Next week we'll talk about…
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Terry Pearce on Untold Play and Applied Games In this episode of the Experience Points podcast, host Dave Eng interviews Terry Pearce, founder of Untold Play, a games-based learning expert. Pearce discusses how he helps trainers, educators, and designers incorporate gamification into learning programs. He highlights his work with organizations like…
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Who are Casual Players? On today’s episode, we’ll answer the question “Who are Casual Players?” Casual players are often one of the most sought-after demographics for many in the games industry. They are players that often represent various backgrounds and have a vast array of experiences with games. But who exactly are casual players and what exac…
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Stefan McNinch from UnBoxEd In this episode, Dave Eng speaks with Stefan McNinch, a former elementary education teacher turned game designer who founded UnBoxEd, a nonprofit program using board games to engage low-income students in social-emotional learning, history, STEM, and entrepreneurship. Stefan shares his experience using games-based learni…
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This week we emerge from our holiday haze and talk about the ways in which some large publishers are trying to foster a fuzzy feeling by appealing to a sense "the good old days" of established games and franchises. This kind of packaged nostalgia is clearly popular; just ask the people paying actual currency to play the original version of World of…
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The Ideal Board Game Player Part 2 On today’s episode, we’ll answer the question “What makes the Ideal Board Game Player?” What makes the “ideal” board games player? Some say that it takes someone who fully understands the rules. Others would say that it’s more about those who pay attention to the game rather than be subjected to distractions. Some…
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Do you feel that tingle of excitement? No, not that weird green dude. It's Nintendo's latest announcement that Legend of Zelda is getting a big screen adaptation and it's... live action!? This week on the podcast, we foretell both the bright and dark future this announcement portends. Also, what storyline should the Zelda movie focus on? Who knows,…
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The Ideal Board Game Player Part 1 On today’s episode, we’ll answer the question “What makes the Ideal Board Game Player?” What makes the “ideal” board games player? Some say that it takes someone who fully understands the rules. Others would say that it’s more about those who pay attention to the game rather than be subjected to distractions. Some…
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What are Game Goals and Objectives? On today’s episode we’ll answer the question “What are Game Goals and Objectives?” Games provide players, users, and learners with opportunities and aspects for interaction for them to engage and pursue a specific outcome. Sometimes those outcomes are set by the players themselves. Especially, if they want someth…
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This week we talk about a game all about language and a game completely devoid of the written word! Chants of Sennaar and Cocoon are in the rotation this week and both games have impressed us. While they're quite different, both of them drop you right into a world without much explicit hand holding, so we have a good time unpacking the various myst…
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What is Analysis Paralysis? On today’s episode we’ll answer the question “What is Analysis Paralysis?” Virtually all games have decisions that need to be made. Some of those decisions are dependent on player goals; motivations; or otherwise incentives for them to accomplish. If you liked this episode please consider commenting, sharing, and subscri…
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Rumors abound this week as we all collectively start to piece together clues about the Switch's successor. I'm going to out on a limb and say that there will be a Mario game and a convoluted friend request system - maybe together?! On top of that, Jorge and I do some strategizing about how to introduce turn-based RPGs to the next generation. Suffic…
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What is Strategy in Gameplay? On today’s episode we’ll answer the question “What is Strategy in Gameplay?” In-depth strategy is one of the hallmarks of intense video games, war games, simulations, and other forms of games that persist through popular culture. The term “strategy” is one that exists beyond games and can be found in everything from mi…
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Even after a busy spring and summer, video games refuse to take a break and just chill. There's just so much to play and it can get distracting. Maybe that's what happened over there at Microsoft - someone was so distracted trying to master their mech in Armored Core that they forgot to properly secure all the links in their public court filings. T…
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What is Yomi? On today’s episode we’ll answer the question “What is Yomi?” There are many reasons why people play games. One of the most engaging reasons that some play is to compete against other players. There is a visceral thrill to competing; outmaneuvering; outthinking; and eventually winning against other competitive players. If you liked thi…
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Naomi Pariseault and HerStory In this episode of "Experience Points" by University XP, Dave Eng and Naomi Pariseault discuss the educational value of the board game "HerStory." They explore its gameplay mechanics, the connection to learning design, and its potential as a tool for teaching and learning. The game allows players to become authors, wri…
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After several months of traversing the gloom, scarfing down endura carrots, and harvesting dragon scales, both Jorge and I have seen credits in Tears of the Kingdom. I won't even pretend to say we've "finished" it, as there are more korok seeds in this game than there are grains of sand of beach. Regardless, we do a deep dive on both the late game …
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AP Table Talk: Pick-up and Deliver In this episode of AP Table Talk, Brian and Dave discuss pick-up and deliver games. They start by reminiscing about their experiences with such games, including their favorite titles like Bus and Flash Point: Fire Rescue. They also mention other notable games like Clank! and Earth Reborn. They share their likes an…
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Pop quiz: do you know the various subscription tiers for your game platforms? And more importantly: do you know which ones you're automatically being charged for every month? Well here's a hint: it's not Xbox Live Gold, that one's riding off into the sunset. This week, we play that exact game and quiz each other about what each major console platfo…
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Ray Kimball 42 Ed Games & Military Background In this episode of Experience Points by University XP, host Dave Eng interviews Dr. Ray Kimball, the founder of 42 Educational Games Coaching and Design. Kimball discusses his experience teaching at West Point and how he incorporated games into his curriculum. He also talks about his decision to retire …
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This week on the EXP Podcast, we revisit some of video games' best, and worst, endings - from the multicolored conclusion to Mass Effect 3 (and Elding Ring) to the touching conclusion to some great narrative games like Life is Strange. Show Notes: - "The Video Game Endings We'll Never Forget, For Better Or Worse," from Kotaku and Music by Brad Suck…
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How do I Adapt Games for Learning? On today’s episode we’ll answer the question “How do I Adapt Games for Learning?” Most people know games as vehicles for fun, entertainment and socialization. Elements of games – through gamification – can also be used to augment, change, and influence individuals behaviors. Those behaviors can affect the way that…
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Hello! Remove that gloom effect, because we're back from the depths after a few weeks. Well it's not really the depths, it's just that Jorge and his family acquired a new little korok and were doing some much needed bonding. We ease back in by catching up on what's been going on in Hyrule and what's been going on over at Nintendo. Apparently Mario …
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