Hosts Greg and Riley conduct deep-dive discussions on a variety of videogame franchises as well as interview professionals around the videogame industry. Season 5 LAUNCHES SEPTEMBER 29th, 2023!!
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Welcome back, ya'll!Season 5 Launches September 29th. We're covering a wide variety of games this season and we've got some incredible special guests. We hope you enjoy this sneak peek! Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram.com…
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Season 4 Finale - 100th Episode Celebration: Answering Fan Questions!
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Season 4 has come to a close. Thank you so, so much to everyone who listens to our show. You have our sincerest gratitude. To celebrate, we asked you for your questions: And we answered them all! (If you did not submit your question in time, please do so next season.) Season 5 launches in late Spring. MERCHANDISE IS COMING!! Keep an eye out on our …
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Death Stranding: A Critical Review
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Greg and Riley conduct a deep-dive review of the complex and bizarre Death Stranding. They discuss the unique multiplayer, the complicated story, and the successes and failures of the A-list celebrity cast. Did Hideo Kojima create a new genre of videogame? Or is this just a really weird action game? Tune in. Subscribe to us on Youtube: https://www.…
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Stray and Donut County Review: The Cat's Meow
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Today, we've got another indie game double-feature: Greg and Riley discuss Stray, as well as the popular game-jam darling: Donut County. Is there more to these adorable animal games than meets the eye? What if we told you that Stray is actually a HORROR game? Tune in... Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Godd…
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Genesis Noir & White Shadows Review: Captivating, Musical, and Frightening
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Tonight on the show we've got an indie game double-feature: Greg, Riley, and Intern Nick discuss the visually stunning Genesis Noir, and the horrifyingly beautiful White Shadows. They discuss the scientific, existential allegory behind Genesis Noir, and the societal-political underpinnings of White Shadows. Both of these games look incredible - but…
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Horizon Forbidden West Review: The Worst Game of 2022?
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Hosts Greg and Riley conduct an autopsy on what went wrong with Horizon: Forbidden West. Our hosts analyze the terrible narrative direction, the poor audio production, the generic and chore-like open-world structure, as well as the broken combat systems. Is this the worst game that came out in 2022? In our opinion - Absolutely. Subscribe to us on Y…
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Horizon Zero Dawn Review: Horizon Zero Fun
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Today, Greg and Riley do a deep dive into the Playstation exclusive Horizon: Zero Dawn. They discuss the many failures of the narrative direction, the generic open-world structure, and also the redeemable aspects of the combat and creature design. Are you sure this game needed a sequel? Subscribe to us on Youtube: https://www.youtube.com/goddamngam…
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Spider-Man and Spider-Man: Miles Morales Review: Charming, but Flawed, Fun
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Greg and Riley break-down the latest Playstation exclusive Spider-Man entries. Did these games build upon the Batman Arkham formula? Did these games do enough for new and old Spider-Man fans alike? Will Greg finally learn something about Superheroes? Tune in. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecub…
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God of War Ragnarok Review: A Disappointing Ending
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Greg, Riley, and Intern Nick review one of 2022's biggest releases: God of War Ragnarok. They discuss the successes and failures of the narrative, the deep gameplay systems, and how this release compares to 2018's God of War. Is God of War Ragnarok the best game of 2022? (Spoiler: Absolutely not). Subscribe to us on Youtube: https://www.youtube.com…
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Batman Arkham Series Review: Setting the Standard for Superhero Games
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Hosts Greg and Riley conduct a deep dive review of the Batman Arkham franchise. They discuss the series' long term influence on the Superhero genre, as well as its creation of "free-flow" action combat. (Note: This episode was recorded before the passing of Batman voice actor, Kevin Conroy.) Subscribe to us on Youtube: https://www.youtube.com/godda…
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Metal Gear Rising Revengeance Review: Better Than the Sum of Its Memes?
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Greg, Riley and Intern Nick discuss the bizarre, over-the-top action game and how it has endeared itself to the internet community. Is this game good? Is it Bad? Or is it just meme-worthy? Does this game do justice to the Metal Gear franchise? Do we even like it? Maybe you're not supposed to like it. Tune in, and tell us your thoughts! Subscribe to…
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Divinity Original Sin 1 & 2 Review: Tactical RPG Excellence
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This week, Greg and Intern Nick discuss the fantastic Divinity: Original Sin, and its sequel, Divinity Original Sin 2. They discuss Larian Studios' humble beginnings, their massive successes on Kickstarter, and Larian's evolution into becoming the premier developer of CRPG/Tactical RPGs. Is this the best tactical turn-based combat ever? It's up the…
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Greg and Intern Nick go down memory lane and discuss Capcom's history as an RPG developer. They break down: Breath of Fire, Mega Man Battle Network, Dead Rising, and Dragon's Dogma. These Greg and Nick segments are now affectionately referred to as "Nostalgia Brothers". Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Godd…
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On today's episode, Greg, Riley and Intern Nick discuss the critical and commercial success of Hades. Is this an "Indie" game? Do we enjoy Rogue-like games? (Not really, but that's okay.) The panels also discusses the exceptional production value and the high-level of care that Supergiant puts into their games. Subscribe to us on Youtube: https://w…
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Titanfall 2 Review: A Heartfelt and Genuine Surprise
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On today's episode, Greg and Riley discuss the surprisingly good Titanfall 2. They discuss the successes of the games' story and narrative beats; and if the world needs a Titanfall 3. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram.com/g…
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God of War Retrospective: Crude, Brash, and Fun
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On today's episode, Greg and Riley discuss the main entries of the God of War franchise. They discuss the games' influence on the action genre, and how Sony Santa Monica has attempted to "Clean Up" the public image of God of War in the latest installments. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube o…
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Silent Hill Retrospective: Silent Hill 4, the Outsourced Sequels, and PT
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Greg and Riley conclude Spooky Month with a retrospective on Silent Hill 4, Silent Hill: Homecoming, Silent Hill: Origins, Silent Hill: Shattered Memories, Silent Hill: Downpour, and PT. They speak at length about the successes and failures of the franchise as it moved on from the original trilogy. We will die on this (silent) hill: Silent Hill 3 a…
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Deadly Premonition 2 Review: A Disappointing and Messy Sequel
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We were just as surprised as everyone else that Deadly Premonition got a sequel - and we couldn't be more disappointed in the end result. Greg and Riley discuss the game's numerous gameplay flaws, egregious story telling errors, and its mishandling of LGBTQ+ issues. We really hated this one, didn't we, Zach? Subscribe to us on Youtube: https://www.…
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Deadly Premonition Retrospective: A Polarizing Masterpiece
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Deadly Premonition is one of the most bizarre and critically polarizing games ever made. Greg and Riley discuss why they think it is a masterpiece of storytelling and why it is one of the most emotionally and deeply affecting games in history. Happy Spooky Month, Zach! Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Godda…
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Greg, Riley, and Intern Nick discuss the critically and commercially underrated action game, Vampyr, by Dontnod Entertainment. They breakdown the surprisingly competent Bloodborne-tinged combat, the impressive story beats, as well as the strong voice acting performances. (Yes, we're just as shocked as you are that this game was made by the 'Life is…
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Dead Space Trilogy Retrospective: A Gruesome and (Mostly) Awesome Ride
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Greg and Riley discuss the violent and action-packed Dead Space franchise. They discuss how the developers tried to improve upon the Resident Evil 4 formula while also taking influence from the space horror film genre. Happy Spooky Month!! Subscribe to us on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw Follow Goddamn Gamecube o…
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Bioshock Infinite Retrospective: A Beautiful but Complicated Sequel
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Greg, Riley, and John finish off their Bioshock Retrospective with the aesthetically beautiful but complicated Bioshock: Infinite. The panel asks: Does the inter-dimensional and politically charged plot hold up to scrutiny? How does the gameplay compare to previous entries? What message was Irrational trying to send with this narrative? Our intervi…
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Bioshock 2 Retrospective: A Well-Made, Uninspired Entry
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Greg, Riley, and John discuss the famously out-sourced Bioshock 2. How does this game hold up to the high standards of the original Bioshock? Gameplay alone does not make a videogame whole. Subscribe Goddamn Gamecube on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGa…
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Bioshock Retrospective: A Unique, Modern Classic
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Greg, Riley, and returning guest, John, breakdown the 2007 blockbuster hit, Bioshock. They discuss the excellent visual storytelling, the socio-political plot, as well as the system-shock-influenced gameplay. Our interview with Bioshock Lead Level Designer, Bill Gardner: https://open.spotify.com/episode/3S3Khkg9vTg6ozzzdDvTl3?si=dbb56cdd404c4482 Su…
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Disco Elysium Review: An Impactful, Heartfelt Success
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Greg, Riley, Intern Nick and returning guest, Kyle, discuss the excellent Disco Elysium. They break down the unique blend of D&D and classic Point-and-Click mechanics, as well as the extensive narrative and voiceover work. Subscribe to Goddamn Gamecube on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw Follow Goddamn Gamecube on S…
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Elden Ring Review: Not a Masterpiece
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The Season 4 Premiere of Goddamn Gamecube has your beloved hosts discussing the biggest game of the year: Elden Ring. Does an open-world structure benefit the Souls formula? How does this latest entry stack up against the rest of Fromsoft's catalog? It's a bit of a mixed bag. Subscribe to Goddamn Gamecube on Youtube: https://www.youtube.com/channel…
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Hello, everyone! Goddamn Gamecube returns on Friday, August 26th. Here's a little taste of Season 4! We're so excited to be back! Subscribe to Goddamn Gamecube on Youtube: https://www.youtube.com/channel/UCdTJ-tjRWmWLPneNsc93hkw Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram.com/goddamngamecube…
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Video Games in Culture: Season 3 Finale
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Season 3 has come to a close. Thank you all so much for listening to our show, and continuing to help us build and grow. On today's finale, we look at how video games have impacted our day to day lives, and the culture around us. Our discussion today is built on four pillars: Social, Technological, Artistic, and Economic. We'd love to hear your tho…
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Video Games Are Art: Journey and Abzu
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Greg, Beppe and Intern Nick examine the 2012 masterpiece, Journey, and its spiritual successor, Abzu. They discuss ThatGameCompany and Giant Squid, and how their contributions to games helped prove to the general public that video games are works of art. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on …
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Halo Infinite Review: What Happened?
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The long-awaited Halo Infinite has finally released and our hosts have some grievances. They discuss the positives and negatives of the game design, and unfortunately, what went wrong with this unfinished and undercooked installment. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitt…
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Metal Gear Solid 5 Retrospective - What Happened?
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Greg and Beppe's deep dive into Metal Gear Solid ends with the notoriously unfinished Metal Gear Solid 5. This entry hurts... and our hosts are not holding back their Konami grievances. To our fans: Thank you all for joining us on our exhaustive Metal Gear Solid retrospective. Note: This episode exceeds normal episode length and is atypical of our …
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Metal Gear Solid 4 Retrospective
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Greg and Beppe's exhaustive retrospective continues with the divisive Metal Gear Solid 4. Is this Metal Gear entry nearly as bad as the hardcore fans say it is? Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram.com/goddamngamecube…
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Metal Gear Solid 3 Retrospective
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Greg and Beppe's deep dive continues as they discuss the positives and negatives of Metal Gear Solid 3. They debate the series' creative shift to linear, outdoor environments, and if the game's narrative holds up under scrutiny. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.co…
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Metal Gear Solid 2 Retrospective
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Greg and Beppe's deep dive continues with the universally acclaimed Metal Gear Solid 2. They discuss the game's deceptive, clever marketing campaign, and its compelling, and at times, frightening, futuristic narrative. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnG…
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Greg, Beppe, and Derek (Youtube's JohnBillyFrank) begin their deep dive into Hideo Kojima's espionage, stealth classic: Metal Gear Solid. They also discuss the origins of the series' predecessor, Metal Gear. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube htt…
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Resident Evil: Welcome to Raccoon City Review
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Greg, Beppe, and Nick review Johannes Roberts' new movie adaption of the Resident Evil Series... and our opinion may surprise you. We discuss the casting, the story changes, as well as the balance of horror and action. Warning: Major Spoilers. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: htt…
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Metro 2033, Last Light, and Exodus Retrospective
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The Metro trilogy had a cult following for most of the 2010's until Metro: Exodus gained significant popularity in 2019. Greg, Beppe, and returning panelist Nick Monahan discuss the positives and negatives of the games as well as compare them to the original novels by Dmitry Glukhovsky. Subscribe to us on Youtube: https://www.youtube.com/goddamngam…
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Telltale Games, best known for their "Graphic Adventure" games such as The Walking Dead and The Wolf Among Us, were masters of storytelling in the 2010's. Beppe and Greg talk through Telltale's catalog of games and what led to the eventual downfall of the company. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Ga…
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Greg and guest contributor, Kyle, break down the positives and negatives of Sucker Punch's visually stunning game: Ghost of Tsushima. How does this open-world adventure compare to its competitors? Is there a future for open-world games? Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://tw…
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Interview with The Creator of Oregon Trail: Don Rawitsch
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Greg and Beppe were lucky enough to sit down with Don Rawitsch, the creator of the iconic educational software, Oregon Trail. They discuss the game's creation, its enduring legacy, and more broadly: How technology and software can be used in a child's education. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Game…
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Greg and Beppe conclude their retrospective of the Silent Hill trilogy with Silent Hill 3. They discuss the many failures of the storytelling, voice acting, and gameplay. Should this have been the end of the Silent Hill franchise? Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.…
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Greg and Beppe continue their Silent Hill retrospective with the universally acclaimed Silent Hill 2. How does this Horror classic stack up 20 years after release? Our hosts discuss the importance of Silent Hill 2's storytelling, symbolism, and sound design, while also critiquing the dated gameplay. Subscribe to us on Youtube: https://www.youtube.c…
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The Silent Hill franchise is highly regarded as one of the best horror franchises ever made. In the spirit of October, Greg and Beppe are doing a deep-dive through the original trilogy. They begin with the 1999 classic, Silent Hill. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitte…
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"Games in Pieces": A History of DLC and Cut Content
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Greg, Beppe, and Nick discuss the depressing history of DLC and Cut Content in the gaming industry. They navigate the hellish landscape of Season Passes, Loot Boxes, and other monetary trends. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instag…
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Heavy Rain and "Interactive Storytelling" Games
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Quantic Dream's critically acclaimed and heavily meme'd title, Heavy Rain, was a pivotal game in the "Interactive Movie" genre. Greg and Beppe do a deep-dive into the game, as well as talk about Quantic Dream's other lesser-known titles. Is there any future for this genre? Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow G…
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Did the Gameboy Advance have the best games library ever? Greg and Nick fondly look back at their collection of GBA games and how those games fueled their love for RPG and adventure titles. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram…
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Greg and Beppe do a deep-dive into the acclaimed action/platformer: Hollow Knight. They discuss its similarities to Dark Souls, as well as its many strengths in art style, characters, and world-building. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https:/…
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Runescape: One of the Best Games Ever Made?
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Runescape was one of the most popular MMORPG's of the Mid-2000's. Greg and Nick look back on how Runescape fundamentally influenced their taste in games. They evaluate Runescape's player-driven economy, gameplay, and question if the game was actually "fun" to play. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn G…
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Mass Effect Legendary Edition: Re-Evaluating a Franchise
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Were we too harsh on Mass Effect in our retrospective? Through the lens of the Legendary Edition, Beppe, Greg, and Derek take a second look at the franchise as a whole. Subscribe to us on Youtube: https://www.youtube.com/goddamngamecube Follow Goddamn Gamecube on Social: https://twitter.com/GoddamnGamecube https://www.instagram.com/goddamngamecube…
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Rooster Teeth & Goddamn Gamecube Collab: "The Most"
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On today's episode we sat down with Rooster Teeth's Andrew Rosas and Drew Saplin. They're kicking off their podcast tour for their new show, "The Most" and it was our pleasure to be their first stop. We discuss Andrew and Drew's career in film, our opinions on videogame movies, and we play a videogame-inspired version of their show, The Most. Subsc…
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