Learn to make and sell indie games with Matt Hackett, author of How to Make a Video Game All By Yourself.
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Welcome to the Anthony Hackett podcast, where amazing things happen.
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Leadership comes from growth and development, remember you're always worth it.
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Playtests, Prototypes, and Permission Games
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https://www.valadria.com/playtests-prototypes-permission-games/ Show Notes 📙 How to Make a Video Game All By Yourself (Gumroad, Itch, signed copies) Pixel Washer How to make a good Steam page Pixel Washer: 3-day devlog Lost Decade Games Steam Hardware & Software Survey Game Tester 💰 The Money Episode The illusion of skill: how to make a better game…
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Godot and YouTube with Sean McKenzie (Bacon and Games)
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🔗 Show Notes Bacon and Games How to Make a Video Game All By Yourself Steam Dev Cheat Sheet How to Find a Video Game Publisher (Tips for Indie Devs) Armor Games Valadria Discord 10 Godot Features Hidden in Plain Sight 👀 🚫 No Stacking | Make the Game Heartbeast 🔥 Steam Game Promo Art - Photography and Fire Making Big Indie Games Game Maker's Toolkit…
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https://www.valadria.com/the-best-thing-you-ever-made/ 0:00 Intro 0:23 What's the best thing you ever made? 3:28 You didn't miss the boat 5:11 Three hours is all you need 9:48 Breaking down hard problems 19:37 Outro 📙 https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamedev #creative #podcast…
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We're talking about: Preparing for GDC Getting a badge (or not) Lodging around GDC A tour of Moscone Center Navigating GDC parties General tips & advice 🔗 Show Notes Game Developers Conference Making a mobile video for quick, in-person demonstration 🐷🫧 Add Pixel Washer to your Steam washlist Bay Area Rapid Transit Yerba Buena Gardens gdcparties.com…
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We cover a lot in this episode! Look at all these links: Amazon wishlist (thanks!) 📙 How to Make a Video Game All By Yourself Game Marketing GOLD with Chris Zukowski Twitter: @richtaur Podcast: Make the Game 📺 YouTube: @Valadria RedLetterMedia SEA (space videos) Join the Valadria Discord YouTube: @richtaur Steam: Witchmore, Pixel Washer The Clark T…
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More info: https://www.valadria.com/no-stacking/🔗 LINKSBook: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/Coaching: https://www.valadria.com/game-dev-coaching-consulting/🎬 TIMELINE0:00 Intro1:05 GDC 20247:27 No Stacking25:21 Goals34:51 Outro🎹 MUSICElectro Breaks Loop: https://teknoaxe.com/Link_Code_3.php?q=749Phantom Anthem Wub…
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Links galore: https://www.valadria.com/seeing-things-steam-next-fest-greg-love/ 🎬 TIMELINE 0:00 Intro 4:14 Story Machine 11:50 Seeing Things 19:26 Steam Next Fest 36:30 Live streams 42:20 What's next? 45:59 Release after SNF? 49:39 Multiple demos 55:19 Outro 📙 SOLO DEV BOOK: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/ #gamede…
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Links & more: https://www.valadria.com/the-money-episode/ 🎬 Timeline 0:00 Intro 1:36 User Interface (UI) 10:32 Configurable input 21:10 Climbing the wall 26:40 A "game shell" 37:48 The Money Part 43:02 Kickstarter(s) 50:35 Coaching 53:06 Outro
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Article: https://www.valadria.com/my-2-year-indie-postmortem/ 🎹 Music https://teknoaxe.com/Link_Code_3.php?q=879 https://stevenmelin.itch.io/lo-fi-atmospheres-music-pack https://teknoaxe.com/Link_Code_3.php?q=1601
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Show Notes The Early Days of id Software How to Make a Video Game All By Yourself 🐷 Pixel Washer (Steam page) Silver, a font for games by Poppy Works Jeremy Jackson Performative Game Development: The Design and Marketing of Nuclear Throne Music Frozen Karma SuloSounds Phantom Anthem Wubs I Am a Monster Sans Vocals…
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Pixel Washer: http://www.pixelwasher.com/0:00 Intro0:17 What's Pixel Washer?1:44 Why's Pixel Washer?5:22 What's cool about it?7:11 State of the game8:57 Outro#gamedev #devlog #solodev
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https://www.valadria.com/make-the-game-geoff-blair/
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Main Project Syndrome with Ben Anderson (HeartBeast)
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4 main topics in this fun chat with Heart Beast (Ben Anderson): 📙 Ben's solo developer book Production Point 🛠 When to pivot projects? 🚒 GameMaker VS Godot 🎮 Ben's new game WASarD BOOKS! 🛠 Ben's book Production Point: https://courses.heartgamedev.com/p/my-downloadable-87616 📙 Matt's book How to Make a Video Game All By Yourself: https://www.amazon.…
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Unity, owning your tools, JS GameDev Summit, Pixel Washer, & Game music: https://valadria.com/the-unity-debacle/ 📝 Show Notes Unity Leadership Unity and ironSource’s $4.4B merger is now complete Game developers are furious about Unity's new installation-based fees Devs discovered that Unity removed GitHub repo to track license changes and updated i…
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Time for another game dev podcast! 🎙 You've been so kind & encouraging about last week's episode that I just had to keep talking. Let's do this. We're discussing: On loving & hating marketing Ignore the "Great Attractors" Failing to follow your own advice Your tools serving you VS getting in your way Thoughts on crowd-funding 🎸 Music Simple but Eff…
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It's time for a podcast-style podcast (if that makes sense). A long conversation that rambles & goes off on tangents, but delivers an honest deep dive into my process & what I'm working on. Topics 🛠 What I'm working on 🎮 Refocusing on game development 🧪 Concept development 😀 I hate marketing (jk, let me explain) 🪑 Being authentic online 💰 (Bonus: M…
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Making great game trailers with Derek Lieu
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https://www.valadria.com/game-trailers-with-derek-lieu/ Does anybody read the text that I type into this box? I have no idea. Anyway here's a timecode dump from my notes, maybe this is helpful: 0:16: getting into game trailers 4:40: overflow work 5:15: charging not enough, less agency / more indie 5:15: undercharging 8:00: make fan trailers 11:00: …
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🦇 Add Witchmore to your Steam witchlist: https://store.steampowered.com/app/2289580/Witchmore/📙 Read more: https://www.valadria.com/witchmore-devlog-intro/TIMELINE0:00 Intro1:15 Why Witchmore?2:47 Eggspansion5:37 Scratch your itches7:58 What's cool about it?10:59 What's next?MUSIC* Electro Breaks Loop Remastered: https://teknoaxe.com/Link_Code_3.ph…
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Steam Game Marketing GOLD with Chris Zukowski
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Learn Steam game marketing from expert Chris Zukowski!Find resources & more: https://www.valadria.com/steam-game-marketing-with-chris-zukowski/ 0:00 Intro0:15 Critical Steam dev marketing advice1:51 Reliable Steam dev strategies3:38 Translating your page6:28 Interest-first dev9:48 Outro
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Fruit Ninja designer Luke Muscat talks going solo dev
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Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride. Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a conc…
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Pro tips from 2 indie game devs with Thomas Stewart
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Come hang out with me and @ThomasStewartDev on today's Make the Game! We're talking about indie game dev, video creation, and how to balance these complicated things.0:00 Intro1:16 Game dev book4:08 Monetized GOT5:36 Consumer VS creator7:24 YouTube tips8:44 Delivering on promises11:15 Game dev tiers14:21 Work/life balance18:50 Tanks, but No Tanks21…
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How do you make a good Steam page? 0:00 Intro 0:20 Summary 0:28 Assets 2:46 Short description 4:00 Long description 5:04 Screenshots 5:34 Trailer 6:57 Resources 7:17 Outro Notes, links, & attributions: https://www.valadria.com/how-to-make-a-good-steam-page/
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Pancakes & the secret to making good things
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How making pancakes can make you a better game developer: 0:00 Intro 0:25 Topics 1:20 Pancakes as creative works 1:49 Why pancakes? 2:32 How I make pancakes 3:43 Iteration is key 4:31 A tight feedback loop 6:29 Making a pancake machine 7:07 Ready to automate? 8:45 Handmade VS procedural 11:08 Outro https://www.valadria.com/pancakes-equal-excellence…
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From monster horde to charcuterie board
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https://www.valadria.com/from-monster-horde-to-charcuterie-board/
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Designing a great player experience with Coraly Rosario
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https://www.valadria.com/ux-design-with-coraly-rosario/
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Game launch success: treat your release like hosting a holiday feast
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https://www.valadria.com/game-launch-feast/
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Witchmore direction discussion: let's go to (bullet) hell
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https://www.valadria.com/witchmore-direction-discussion/
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How to feel GOOD about your unfinished games
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https://www.valadria.com/feel-good-about-your-unfinished-games/
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The appeal of making an auto shoot 'em up game like Vampire Survivors
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https://www.valadria.com/appeal-of-vampire-survivors/
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https://www.valadria.com/death-of-a-platform/
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https://www.valadria.com/scratch-your-itch-with-chuyplays/
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Making Airships: Conquer the Skies with David Stark
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https://www.valadria.com/making-airships-with-david/
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https://www.valadria.com/my-next-game-is-called-witchmore/
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Making your first game with ChuyPlays
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https://www.valadria.com/making-your-first-game-with-chuyplays/
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Making Midautumn with Sherveen Uduwana
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https://www.valadria.com/making-midautumn-with-sherveen/
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Let's make big games! I just launched an advanced guide for indie game developers who are ready for the next level. Let's talk all about it. Show notes How to Make a Video Game All By Yourself Making Big Indie Games Super Hackett Bros
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From Quake mods to game director with Jon Hackett (part 2)
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Thanks for listening! Show notes at valadria.com
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From Quake mods to game director with Jon Hackett
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https://www.valadria.com/make-the-game-with-jon-hackett
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Make the Game: How limitations set you free
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How development limitations like palettes and strict architecture help you make decisions faster! Show notes: * https://www.youtube.com/watch?v=YaUdstkv1RE * https://store.steampowered.com/app/1258220/Song_of_Iron/ * https://discord.gg/9mmt67HaTA * https://junkfort.itch.io/plane-puncher * http://www.indiegamesim.com/ * https://joshuamorse.bandcamp.…
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Make the Game: 5 ways to take your creative side seriously right now
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Want to level up your creative self? These 5 things helped me become an artist and make video games by myself. (Technically there's 6 but 1 of them is a secret sssshhh let's be silent like the snake.) READ: https://www.valadria.com/5-ways-to-take-your-creative-side-seriously-right-now/ LISTEN: https://www.valadria.com/make-the-game/ BOOK: https://w…
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Make the Game: Unlock your game's hidden potential with a saturation analysis
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Let's talk about a saturation analysis, which is a tool you can use on your game design to see what all it can do. Examining the game of chess, what all is it capable of? There's an 8x8 board, pieces can be moved, removed, or modified, but what else? How would you get ideas if you were working on chess but with a new twist? This tool shines a light…
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Make the Game: Building a career's worth of games industry knowledge
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Welcome to the first episode of Make the Game! We're going to make video games together and it's gonna be a blast. I'm Matt Hackett and for this first episode let's start with a ton of great places online to gear up your games industry knowledge. Heard of Gamedeveloper.com, Game Maker's Toolkit, Sequelitis? If not you are in for a TREAT and if so l…
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It's important to ask some of these points of ourselves as well as when we are leading others to leadership
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It's so easy to get caught up in life!
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Personal development is just as important as acedemic education!
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