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Stay awhile, PC gamers, and listen to Lauren Morton & Mollie Taylor chill out with a weekly chat about all things PC gaming. They'll be joined by other PC Gamer editors to talk about genres like FPSes and survival sims, dive deep into classic series like The Sims or The Witcher, or catch you up on the big story in PC gaming that week.
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PC Gamer UK

PC Gamer

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The PC Gamer UK podcast was a weekly (and then not-so-weekly) discussion about PC gaming produced from 2016-2019. The PC Gamer UK team chatted about new releases, old classics and whatever else they'd been playing.
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The PC Gamer Show was the official podcast of PC Gamer from 2014 to 2021, the number one source of PC gaming news & reviews. Now we have a new podcast: PC Gamer Chat Log. Check it out!
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On this week's Chat Log, Lauren and Mollie talk about their gaming bucket lists. Sure yes, we all want to clear our backlog of games to play, but let's be a little more realistic. What do we want to get done in gaming before it's all over. Which series do we really need to get around to? Which achievements are must-haves?…
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On this week's Chat Log, Lauren and Mollie talk with Ted Litchfield about zombie games. It sure seems like they were the instant hit theme in gaming for a long time but these days they're mostly just shambling along. What do we actually love about zombies as gaming's de facto horde of enemies and will we ever want to replace them with something new…
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On this week's Chat Log, Lauren and Mollie talk with Jacob Ridley about how much it really costs to get into PC gaming. We talk about the price of building a tower all the time, but that's not all it takes. From peripherals to game prices, we're talking about what it actually takes to get started in PC gaming.…
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On this week's Chat Log, Lauren and Mollie talk with Jake Tucker about the underappreciated genre of asymmetrical co-op games. Why aren't there more of these great split task games and what are some of our favorites? And how many minutes will it be before Mollie finds a way to bring FInal Fantasy 14 into the discussion?…
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On this week's Chat Log, Lauren and Mollie talk with Wes Fenlon about what happens when a game like Concord gets un-launched. We've seen more cases of live service games with short lives in the past few years and they can sometimes get messy. How long do games stick it out before calling it quits and what happens after that?…
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On this week's Chat Log, Lauren and Mollie talk with Tim Clark about the state of microtransactions in our games. When did they get so much less micro and how much have we each shamefully spent on our in-game gear? Now that we've lived through the era of horse armour, loot boxes, and season passes, what's going to be the next trend for games to squ…
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On This week's Chat Log, Lauren and Mollie round up some of 2024's hidden gems in PC gaming so far. We're a good chunk of the way through the year and you don't want to have missed some of our favorite things we've played so far this year. We've got surprisingly good platformers, at least one Disco Elysium-inspired RPG, and a co-op crafting game th…
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On this week's Chat Log, Lauren and Mollie talk with Kara Phillips about scoring the best clothes in games. We all know the real endgame of any MMO or RPG is looking excellent in a new set of armor, but how much work are we willing to put in to get there? Which games have the best fashion to aspire to and why is it Red Dead Redemption?…
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On this week's Chat Log, Mollie and Lauren talk with Morgan Park about getting into new game genres—tips, tricks, and recommendations for where to start with the genres that each of us spend a lot of time in. How do you even get into fighting games? What's the best starter stealth game? And why is finding the place to start with cozy games so daunt…
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On this week's Chat Log, Lauren and Mollie talk with Robin Valentine about the top 100 wishlisted games on Steam right now. Does the big list reflect what's actually popular in PC gaming right now? Have our collective tastes changed over the years and will we ever get tired of survival crafting games?…
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On this week's Chat Log, Lauren and Mollie sit down to talk about the state of life sim games. There's still almost nothing out there that's actually like The Sims, which has reigned supreme for far too long. What new life sim options are actually coming up and when will they actually launch?Bởi PC Gamer
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On this week's Chat Log, Lauren and Mollie talk with Wes Fenlon about game expansions. We just got to play one of the best of the best with Elden Ring's Shadow of the Erdtree DLC, but we've actually got a lot of love for a good game expansion. What is it that makes expansions so great and what are our old all-time favorites?…
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On this week's Chat Log, Mollie and Lauren devised a little library based on all the ways you can sort your Steam library. Can we identify a game based on its file size? Can we deduce which games we added to our Steam libraries first all the way back in the 2010s? Play along with our little multiple choice quiz and maybe post a little question of y…
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In this week's Chat Log, Mollie and Lauren talk about their early experiences of childhood gaming and all the other eras of online gaming firsts. We may have gotten in during the second wave of MMOs and online chat rooms, but what about the adults who played MUDs or the kids who grew up entirely on Minecraft?…
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On this week's Chat Log, Lauren and Mollie call in Harvey Randall to talk about all the many summer gaming showcases we watched this month. Along with our own PC Gaming Show there was the Xbox Games Showcase, a State of Play, and the Summer Game Fest too. What were we most excited to see and which games were no-shows this year?…
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On this week's Chat Log, Mollie and Lauren called upon Robin Valentine to talk about the evolution of gaming slang. We've pulled together a new guide to all the gaming terms and trends you need to know, but where did some of these words even come from? And how did "instagib" become a thing anyway?Bởi PC Gamer
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On this week's Chat Log, Lauren and Mollie talk with Ted Litchfield about the upcoming week of summer showcases in June. The early June period which was once E3 is now unnamed, but that hasn't stopped Summer Game Fest, Microsoft, Ubisoft, and other publishers from pulling together a big online video presentation in the style of ye olde E3 press con…
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On this week's Chat Log, Mollie and Lauren talk with Morgan Park about the live service game fatigue we've been feeling. Why does every game need a battle pass and seasonal updates and limited time events? We used to really enjoy those things but now it's starting to feel like homework, isn't it?Bởi PC Gamer
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On this week's Chat Log, Lauren and Mollie talk with Robin Valentine about games that seems stuck in "development hell." Which games have we been anticipating the longest without any concrete update? Which ones may come out the other side and which have fallen flat when the finally show up?Bởi PC Gamer
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For our third and final roundtable from GDC 2024, we gathered together a special group of developers who each have more than 30 years of experience making PC games. Our guests: Jordan Mechner - Karateka, Prince of Persia, The Last Express Warren Spector - Ultima Underworld, System Shock, Deus Ex Charles Cecil - Broken Sword, Beneath a Steel Sky Khr…
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PC Gamer's RPG roundtable returns with a powerful panel of RPG experts to talk lovable and hateable companions, romance (and thirst), how you make a great intro to a massive game, and much more. Joining our panel this year: Swen Vincke, founder and director at Larian (Baldur's Gate 3) Carrie Patel, game director and senior narrative designer at Obs…
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Global-editor-in-chief Evan Lahti leads the developers behind some of PC gaming's biggest hits in a discussion on the state of our hobby and the biggest trends, risks and opportunities in PC gaming today. Joining us: Michael Douse - Director of Publishing, Larian (Baldur's Gate 3) Rebecca Ford - Creative Director, Warframe Eyrún Jónsdóttir - VP of …
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On this week's Chat Log, Lauren and Mollie talk with Tyler Colp about the games they should really get kicked out of their favorite genres for not playing yet. Which classic RPGs are the biggest holes in our back catalog and which lengthy story campaigns are just never getting completed? Shame aside though, maybe there are some games that aren't ac…
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On this week's Chat Log, Lauren and Mollie talk about the PC games they remember from their childhood. Mollie hailed from the Learning Land while Lauren was an enjoyer of Humongus Entertainment, but did any of those favorite genres stick with us as adults? And did anyone ever discover The Sims any way other than a friend showing it to them?…
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On this week's Chat Log, Mollie and Lauren talk with Fraser Brown about Dragon's Dogma 2 and all of our time with it so far. Fraser's already clocked over 100 hours adventuring with his pawn, Gorbo while Mollie and Lauren are just getting started. It's been a comedy of errors in weird quest designs, goofy pawns, and wacky combat, but we're all enjo…
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On this week's Chat Log, Mollie and Lauren talk with Robin Valentine who recently undertook the arduous task of ranking lots of common game launchers. The result? Steam is still unbeatable, but why is that? Other broad launchers like the Epic Store and GOG have made improvements over the years and publisher launchers like the EA app have gotten ove…
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On this week's Chat Log, Lauren and Mollie talk with Tyler Wilde about the traditional topic of debate for this decade: yellow paint on climbable ledges in games. Players say they're sick of it; developers say it's necessary for showing players the way. What do we say? Well, we're not above having our own little debate about it, that's for sure.…
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On this week's Chat Log, Lauren and Mollie talk with Morgan Park about how it feels to actually get good at competitive games. Between Mollie's Tekken tournaments and Morgan's time as a ranked Rainbow Six Siege player, they have stories about how super sweaty matches can really change their relationship with a game. Is getting that good actually wo…
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On this week's Chat Log, Lauren and Mollie talk with Jacob Ridley about getting into the daunting custom keyboard scene. We've all seen the beautiful keyboards with pleasant ASMR clicking on our social feeds, but Jacob is going to tell us how to actually get started—hopefully without totally scaring us off.…
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On this week's Chat Log, Mollie and Lauren talk with Harvey Randall about one of the most divisive topics: categorizing games. Sure, things are easy when we're just talking RPGs—unless it's ARPGs versus action RPGs. Don't even get us started on cRPGs. What about the Metroidvanias and the Roguelikes—and are Soulslikes a real genre too?…
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On this week's Chat Log, Mollie and Lauren talk with two time Steam Deck owner and reviewer Tyler Colp about how the portable PC is fitting into all of our gaming lives. Are we actually taking it out of the house or just sitting on the couch? Does streaming from our PC or putting it in docked mode actually feel worth it?…
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On this week's Chat Log, Lauren and Mollie take a look at the year ahead in PC gaming. What are our way too early GOTY predictions and how about some personal gaming resolutions? This year's release calendar looks way different than 2023's did at the same point in the year so what are we really in for in 2024?…
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On this week's Chat Log, Lauren and Mollie talk with Jody Macgregor about developers we're keeping a close eye on in 2024. Who's working on secret new projects we're anticipating announcements of and who's got some great trailers that are making us hungry for gameplay? Who's promising to shake up their genre in the new year?…
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In this week's Chat Log, Lauren and Mollie talk with Robin Valentine about gaming trends and industry trends from the year that we think will end (or continue) into 2024. What on earth is 2024's release calendar going to look like after this year of big surprises? Aesthetic peripherals are finally in for real but we really need to stop using the wo…
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On this week's Chat Log, Mollie and Lauren talk with Robin Valentine about the old days of physical game discs, manuals, and other gaming media. Do we have fond memories of multi-disc installations or are we happy to be all downloads? Digital ownership is very convenient, but are we worried about not owning our games anymore?…
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