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So often as Business Owners and Upper Level Managers, we see great talent in our team and immediately think, "HEY, they'll make great managers!" Are you SURE? If they are not trained how to be effective LEADERS, it could have dire consequences on your organization and the morale of the employee that you have just promoted. There are some tips to ensure that becomes a success, however it requires that we train them to be true leaders as opposed to just taking their skills and hoping that they ...
 
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show series
 
This month we look at negative feedback loops, a partner episode to positive feedback loops, so looking at games that try to stop you either gaining too much advantage or falling too far behind. We looked at Mario Kart 8, Super Puzzle Fighter II Turbo, Curse of the Dead Gods, Ultimate Marvel Vs Capcom 3, and Resident 4. 00:00: Start 04:01: Mario Ka…
 
This month we are looking at how speed can be used to create tension and drama. We looked at Sonic, Bayonetta, Tekken 7, SUPERHOT and Bangai-O 0:00 - Start 2:34 - Sonic The Hedgehog 13:40 - Bayonetta 22:04 - Tekken 7 32:29 - SUPERHOT 41:19 - Bangai-O 50:52 - Closing notes 54:20 - End We love talking about games and there is never enough time to tal…
 
This month we are looking at crossovers! We are going beyond Smash to look at games that rather than bringing in lots of characters to one system, how these games’ systems intersect and merge. We looked at Professor Layton VS Phoenix Wright: Ace Attorney, Cadence Of Hyrule: Crypt Of The Necrodancer featuring the Legend Of Zelda, Etrian Mystery Dung…
 
This month we are looking at positive feedback loops in games. These are loops where the more you something, the more you can do it! Sometimes known as the snowball effect We looked at Call of Duty: Modern Warfare 2, Torchlight II, Darkest Dungeon, Slay the Spire and Ultimate Marvel Vs Capcom 3. 0:00 Start 3:09 - Call of Duty: Modern Warfare 2 11:5…
 
This month we are looking at secret collectables in videogames We looked at Donkey Kong Country 2, Super Mario Sunshine, The Messenger, Breath of the Wild and Super Metroid. To help up we had Conor, host of the upcoming podcast Like This, Like That join us. 0:00 Start 3:14 - Donkey Kong Country 2 12:45 - Super Mario Sunshine 23:55 - The Messenger 2…
 
This month we are looking at inner and outer loops in run-based games. What’s an inner loop? An outer loop? A run-based game? All your questions will be answered in the episode. We looked at Hades, Shiren the Wanderer, One Step From Eden, Cadence of Hyrule and Monster Hunter World. 0:00 Start 4:09 - Hades 17:19 - Mystery Dungeon: Shiren the Wandere…
 
This month we are looking at double jumps in 3D games. Much like our other double jumps episode, we are really looking more at midair movement options in general. We looked at Jumping Flash!, Super Mario Odyssey, Sonic Adventure 2, Devil May Cry 5 and Doom Eternal. 0:00 Start 2:31 - Jumping Flash! 14:36 - Super Mario Odyssey 27:29 - Sonic Adventure…
 
So often as Business Owners and Upper Level Managers, we see great talent in our team and immediately think, "HEY, they'll make great managers!" Are you SURE? If they are not trained how to be effective LEADERS, it could have dire consequences on your organization and the morale of the employee that you have just promoted. There are some tips to en…
 
How do you start your day? Do you have a certain morning routine that consists of more than smacking that snooze button? How we start our day, and the routines we plug into place can literally determine our success. Here are some tips and ideas that can get us further toward our goals and the success we've always dreamed of!…
 
This month we are looking at the Fabula Nova Crystallis Final Fantasy games. With Jack’s assistance once more we look at the two remaining pillars of the collection, Final Fantasy Type 0 and Final Fantasy XV, formally known as Agito and Versus. Check out our guest Jack on twitter! 0:00 Start 3:14 - Final Fantasy Type 0 32:26 - Final Fantasy XV Deve…
 
This month we are looking at the Fabula Nova Crystallis Final Fantasy games. This month, with Jack’s assistance, we look at the “Lightning Saga” consisting of Final Fantasy XIII, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Check out our guest Jack on twitter! 0:00 Start and Fabula Nova Crystallis set up. 10:09 - Pre-production 1…
 
This month we are looking at queer male bodies in games. This is a little outside our usual realm, so we brought on the wonderful games writer Jeremy Signor to help us out. We looked at Dragon Age II, Altered Beast, Strange Flesh, Tokyo After School Summoners and Tusks: The Orc Dating Sim. 0:00 Start 2:15 - Dragon Age II 8:45 - Altered Beast 13:36 …
 
We’ve had a small change of plans due to things outside of our control. Rather than speed and tensions, this month we are looking at video game history a little with the Famicom Disk System. We looked at Castlevania, Kid-Icarus, The Legend of Zelda, Yume Kojo Doki Doki Panic and Murasame-jou. Because we are looking at game history, we brought on so…
 
This month we are looking at sequels and how they maintained or change from the works they came from. We focused much more on direct sequels as opposed to more broad “entries in mostly disconnected franchises” which a similar but different topic. We looked at Disgaea, Mass Effect 2, Street Fighter 2, Risk of Rain 2 and The Legend of Zelda : A Link …
 
We are back to our regular non-dominant strategies this month with something super accessible, double Jumps! Although really we are looking at mid-air-activated mobility options… which does not quite roll off the tongue so easily. We look at Super Ghouls and Ghosts, Super Mario All-Stars, Sonic Advance 3, The Messenger and Ori and the Blind Forest.…
 
We have an extra episode for you this month! We answer questions, look back, and look forward. This is a bit more casual than some of our other episodes so you might find the tone/pacing a little different. If you enjoyed this a lot, please tell us! We’ll be sure to do them more regularly. 0:00 Start 1:40 - Biases, limitations, credits 18:51 - Game…
 
This month are continuing our dominant strategies series, a long-form series looking at dominant strategies and how games prevent them. This is sixth and final of five intended episodes, and where we will wrap up on all the techniques we’ve discussed so far. If this is your first episode, head back 5 episodes to Repetition mitigation in January. We…
 
This month are continuing our dominant strategies series, a long-form series looking at dominant strategies and how games prevent them. This is fifth of five intended episodes. In this episode, rather than trying to prevent players using the strategies, these titles just take on the dominant strategies head on! We look at how games take you on dire…
 
This month are continuing our dominant strategies series, a long-form series looking at dominant strategies and how games prevent them. This is third of five intended episodes. In this episode, we focus on how games encourage players to try new things, buy always giving them different tools to try, and avoiding giving them the same options too ofte…
 
This month we look at how asymmetric gameplay, focusing on titles that use or allude to a single person or small team playing against a larger team. Pac-Man Vs, Dead By Daylight , Crawl, Werewolf (and variants), Spy Party 00:00 Intro 1:44 Pac-Man Vs 8:06 Dead By Daylight 19:20 Crawl 31:39 Werewolf (and variants) 44:30 Spy Party 55:42 Closing commen…
 
This month we look at how combos, why games have them and how they can be used both to empower a player but also encourage them to play in certain ways. We looked at Melty Blood, Killer Instinct, Devil May Cry 5, Bravely Default and Final Fantasy XIII. 00:00 Intro 2:18 Melty Blood 13:40 Killer Instinct 22:17 Devil May Cry 5 31:15 Bravely Default 38…
 
This month we talk about… stuff…. Both of us are in great moments of change in our lives right now, either moving between countries or to opposite sides, so unfortunately our traditional format wasn’t really possible in the time we had. So, this time we spoke about some of the conversations that are going on in gaming. 00:00 Intro 00:45 Genre (WHo …
 
This month we take more a narrative focus looking at how open worlds are used to tell stories. With special guest, Jack Richardson. And we talk about Horizon Zero Dawn, Final Fantasy XV, The Legend of Zelda: Breath of the Wild, Lightning Returns: Final Fantasy XIII and Yakuza 0 00:00 Intro 1:49 Horizon Zero Dawn 10:33 Final Fantasy XV 25:41 The Leg…
 
This month we look at how games escalate, how they keep pushing us to inevitable end points. We looked at Tetris, Cthulu Saves the World, Slay the Spire, Universal Paperclips and Lethal League 00:00 Intro 1:29 Tetris 7:50 Cthulhu Saves the World 13:50 Slay The spire 23:52 Universal Paperclips 30:37 Lethal League We love talking about games and ther…
 
Continuing in our unintentional series of experiments, this month’s episode is actually a liveshow we did for the Tasmanian GameDev Society. We looked at antagonistic co op, where your friends are a part of the challenge! Using Overcooked, Snipperclips, Super Mario 3D World, Kane and Lynch: Dead Men and SpaceTeam. 0:00:00 Opening 0:01:59 Overcooked…
 
This is our second version of this episode. We had a few issues in the original release, and we apologize for that. If you already endured the original recording with it’s issues, please relisten to the Wizardry section which was the most effected by the issues. This month we look at the the rather curious middle ground genre of the Japanese develo…
 
This episode the team from Bit Storm takes over the show and mixes up the format a little. Ben and Trevor discuss the evolution of point and click adventure game interfaces, discussing games like Space Quest, Monkey Island, Unavowed, Leisure Suit Larry and more. The verb throwing game described in the episode can be found here: https://twitter.com/…
 
This month we look at the relationship between game loops and time. Using Monster Hunter World, Granblue Fantasy, Persona 4, Rogue Legacy and Asura's Wrath to look at how games design themselves around the time we spend with. 0:00:00 Opening 0:03:21 Monster Hunter World 0:14:06 Granblue Fantasy 0:24:49 Persona 4 0:35:09 Rogue Legacy 0:44:14 Asura's…
 
Opening Season 2 of Platforms and Pitfalls we talk about our last six episodes, answering questions we received over the time, and addressing points that only came to us with the power of hindsight. 0:00:00 Opening 0:03:30 Variable difficulty 0:10:15 Single Player Modes in Fighting games 0:16:18 Item Durability 0:21:31 Traversal 0:27:18 Grappling H…
 
Breaking our usual form, this month instead of talking about a topic using 5 games, we are talking about 5 topics focusing on one game, Final Fantasy VIII. As a warning, The story and Ultimecia’s castle sections contain spoilers, please be aware. 0:00:00 Opening 0:04:13 Story and information delivery 0:33:00 Junction System 0:46:54 Ultimecia's cast…
 
This month we examine Grappling Hooks in games. Looking at Ocarina of Time, Bionic Commando (2009), Umihara Kawase Shun, Worms and Devil May Cry 4. Anything we missed you wished we talked about? Any questions we raised but never answered? Feel free to contact us or leave a comment via any of the following Facebook - https://www.facebook.com/platfor…
 
This month we examine Traversal in games. Looking at Infamous Second Son, Gravity Rush, The Witcher 3, Journey and Persona 3 Portable, and how they all tackle navigating their own worlds differently. Anything we missed you wished we talked about? Any questions we raised but never answered? Feel free to contact us or leave a comment via any of the f…
 
This month we look at item durability systems. Looking at The Witcher 3, Fire Emblem 7/Awakening/Fates, Riviera The Promised Land, Firefall and Dead Rising, and they use this unpopular system to make their games more engaging. Feel free to contact us or leave a comment via any of the following Facebook - https://www.facebook.com/platformsandpitfall…
 
This month we look at the highs and lows of single player modes in fighting games. Looking at Tekken 7, Guilty Gear Xrd Rev2, the Super Smash Brothers series, Killer Instinct (2013) and Dissidia Final Fantasy. Feel free to contact us or leave a comment via any of the following Facebook - https://www.facebook.com/platformsandpitfalls/ Twitter - Rowa…
 
Platforms and Pitfalls is a podcast looking at the Highs and Lows of Game Design. In our first episode we tackle Flexible difficulty, and how it is approached by Resident Evil 4, Pyre, Trine, NieR Automata and The World Ends With You. If you are particularly concerned about spoilers, there are extremely small spoilers for Pyre and NieR. Feel free t…
 
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