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Beacon of Creation

Beacon of Creation

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A show about design in Magic: the Gathering. Each week we cover both official cards and custom cards made by the community. The weekly design challenge gives you the opportunity to make it on the show! Hosted by Tim, Juliet, Kayiu and Markus, with guests! Music used with permission: https://www.youtube.com/user/daleculp
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Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and inspiration to make experiences meaningful.
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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Victory Pointers

Victory Pointers Team

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A podcast about creating games everywhere. We look at what it's like to design games in different regions of the world, with a focus on tabletop games. An Action Points Podcast production.
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Polytechnicast

Rob Stenzinger

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Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
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This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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Game Overtime

Ben and James

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Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
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Juliet and Mdub dig up the bones of Magic's Skeletons—from the ever-imitated Drudge Skeletons, to Skeletons that are Swamps, to modern Demilichs, not forgetting a number of cards that are clearly Skeletons in all but name. Along the way, we regenerate the design space for Skeletons of the future! Join Beacon of Creation's Discord: https://discord.g…
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If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web We discuss how to use gamification to help students overcome math anxiety. This is how Dr. Aditya Nagrath, founder of Elephant Learning Mathematics Academy, makes ed…
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Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month: --------------------------------- Resources --------------------------------- Training Designers - https://www.gamedeveloper.com/design/training-the-game-designers-of-tomorrow-part-1-of-5- Level Design Course - https:…
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If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web We discuss the significance of fostering high-performing teams and nurturing a positive studio culture. With over three decades of experience, Mark Sample shares his…
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You've got questions, we've got an episode! We've got a whopping twenty-five questions packed into this episode, so you better press play! Theme music by Dee Culp "Misty Bog" by Eric Maytas soundimage.org Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes: https://beaconofcreation.com…
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Myself & Jonny Wilson (Snr Level Designer) present our talk, as we discuss the challenges of contracting in Level Design & how we can quickly adapt per project. While also talking about how to best speed up/communicate with our own team members with other disciplines. (This is a talk, you can watch it online on the youtube page) -------------------…
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If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web A unique perspective on how combining diverse fields can lead to innovative and socially impactful projects, shedding light on the importance of interdisciplinary co…
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We're putting on our finest outfits and securing our monocles as we review the "To the Nines" challenge review. You all submitted equipment, but you weren't allowed to use the Equip ability! We've got scarabs, fish, crowns and collars this week and it's all going to be fun! More Juliet content at https://www.twitch.tv/moonshotnetwork Join Beacon of…
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If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web Learn how storytelling, achievement recognition and immediate feedback can turn passive content consumption into an active, engaging learning experience. It's a fasc…
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Kayiu and Juliet tackle what makes designing for an IP swing or miss, covering Portal: Three Kingdoms and Chikyu: Ruined Future. Along the way, we break down some bad card design habits, some -1/-1 counter mechanics, Dynasty Warriors, a general acclaim for decayed, and a quick introduction to what makes Moxtober great! Juliet & Riley's Three Kingdo…
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Can games like "Red Dead Redemption 2" help overcome stereotypes around subjects like history, making them more immersive and relatable? In this episode, we delve deep into the transformative role of video games in education. Our guest, an expert in integrating existing video games elements into learning environments, shares how gamification can ma…
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Our last pod about Design League 3 is here! We've got both league champ Prov and runner-up Brad here to talk about their process, the planes, and their ideas for the future! Be sure to catch our previous two league pods for some helpful context on this one. Recommendations Brad's twitch: https://www.twitch.tv/bradleyrose Prov recommends: watching s…
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From the eccentric problem-solving approach of the TV series "House, M.D.," to the essential role of team dynamics, we elucidate how these principles translate into the mechanics of creating engaging and effective gamified solutions. Join us as we delve into the multifaceted world of gamification and discover how an unexpected source of inspiration…
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Two-thirds of the Squares that Cube podcast join the pod this week to break down YOUR submissions to our Octopus-Overloaded challenge, Eight Legs a Week! Will our six arms be enough?? Squares that Cube feed: https://www.buzzsprout.com/2298320 StC Spotify: https://open.spotify.com/show/0rM876ypRLwnF7rodNaUAZ StC's Pacific NW drafters Discord: https:…
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We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve. ----------------------------- Let's Design Books ------------------------------ Ebook - https://…
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Behavioral Science Meets Learning Design. We feature a deep dive into the role of behavioral science in creating effective learning interventions. Our conversation sheds light on how principles from behavioral science can be employed to bridge the gap between knowledge and action. By focusing on learner behavior and the contexts in which they opera…
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Our league finalists had to invent a whole standard deck, along with making up ideas for a variety of standard sets to go in it! This week is Provocative's entry, and you'll hear all about some new tokens, Rakdos planeswalkers, and why the sun is bad! Join our Discord: https://discord.gg/t88Vpwh Show Notes: https://beaconofcreation.com…
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Is gamification about balancing intrinsic and extrinsic motivations? Roman is here to tell us that it is not. Our conversation delves into the principles of intrinsic motivation, emphasizing autonomy, mastery, and purpose, and contrasts them with the short-lived benefits of extrinsic rewards. Discover how thoughtful gamification design can lead to …
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Our league finalists had to invent a whole standard deck, along with making up ideas for a variety of standard sets to go in it! This week is Bradley Rose's entry, and you'll learn about it along with us. Super exciting! Join our Discord: https://discord.gg/t88Vpwh Show Notes: https://beaconofcreation.com…
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Discover how playfulness, not just work, holds the key to creativity, resilience, and a more fulfilling life. In this engaging conversation, Rob Alvarez, founder of Professor Game, interviews Chris Marshall, a behavioral scientist and futurist who explores the power of playfulness as a pathway to human flourishing. Chris shares how his own experien…
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Calming beach views, cooking for your friends, and all the Magic you could want! Tim and guest Shobi make the case for taking out a whole weekend with friends for playing Magic. Too much? Or not enough? They also go through all the cool drafts they did over the course of three days of Magic. Shobi's show in Portland: https://www.funhouselounge.com/…
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Discover how to skyrocket engagement by 7,000% with innovative gamification techniques! In this conversation, Bernardo Letayf and Rob Alvarez dive into the complexities and rewards of creating meaningful, long-term engagement through gamification. They discuss the launch of Tabi, a cutting-edge platform that redefines player progression by focusing…
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This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines. Support the channel: https://www.patreon.com/leveldesignlobby ----------------------------- Let's Design Books -----------------------------…
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Skyrocketing businesses with a game? In this exciting episode of the Professor Game podcast, we dive deep into the mind of elite business consultant and gamification enthusiast Sean Delaney, who shares how he helps businesses go "further, faster, funner" with innovative strategies. Sean reveals his journey from Fortune 500 consulting to empowering …
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Bloomburrow is here! We've had a look at the archetypes, and it's time for us to break down the design of each of them. For that, we have our four categories: Excitement: Is this a cool new strategy? Do these two cards inspire us? Accuracy: Do we believe decks will actually be able to play this strategy? Synergy: Does this make unused cards great? …
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A start of a month, only means more materials I recommend for you all to check out! --------------------------------- Resources --------------------------------- Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o?feature=shared Emergent Tokyo: https://amzn.eu/d/8JPSebj Little Kitty Big City: https://www.gamedeveloper.com/design/how-little-…
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After an early childhood attempt at coding Pac-Man when it came out, and failing, CEO Yaakov Sash of Novospir now unveils a groundbreaking new genre of massively multiplayer social puzzle games. With extensive experience in digital asset technology from his tenure at Credit Suisse, Sash is now set on transforming the gaming industry. Novospir's deb…
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Dr. Mfon Akpan is an assistant professor of accounting at Methodist University. He has a passion for emerging technologies and is an expert in virtual reality technology. He researches new technologies and educational methods to offer students a current, effective, and relative teaching experience. This is not his first rodeo on the Professor Game …
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Earlier this summer I visited Columbus Ohio to visit my friends Anne and Jerzy Drozd. Part of the plan for our visit was to make some creative experiments together, one of them is this very recording with Jerzy. For the first time I can think of both he and I are launching products at the same time. Both projects took years of development. Both we …
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