Behind the scenes stories from the making of Nightmare Before Christmas. Each episode is an in depth interview with a different crew member. Animators, artists, techies, production staff, and more all stop by to tell what it was like making this incredible film.
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Director Henry Selick and animator Anthony Scott interviewed in front of a live audience at the Disney Family Museum in San Francisco.
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Director of Photography Pete Kozachik
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He was responsible for the overall look of the film through the lens of a half dozen different camera crews on 20 different sets. Not to mention he basically invented motion control.Bởi Studio 65/45
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The man who put it all together.Bởi Studio 65/45
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Character Fabricator Supervisor Bonita De Carlo
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Bonita was in charge of getting every single puppet completed and ready for animation - a mind boggling amount of work. She tells us all about it.Bởi Studio 65/45
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Ghosts, smoke, fire, stars, snowflakes, and obsolete techniques.Bởi Studio 65/45
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Sewing, painting, dressing, and bringing every single puppet to life.Bởi Studio 65/45
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Henry Selick, Art Clokey, Peter Jackson, Marilyn Manson, motorcycles, breast feeding, Excederin, Gumby, cotton ball clouds, and of the course the beauty of stop motion animation.Bởi Studio 65/45
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Carl takes us on a Skellington journey through the lens of a possibly irradiated camera. Collaboration, multiple camera crews, multiple set ups, in-camera effects, and the 'faces in the fire'.Bởi Studio 65/45
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Twenty four stages all running at the same time. Who kept all that in order? Kirk for one.Bởi Studio 65/45
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Allison somehow kept the entire Art Department on track - an enormous job. She tells us all about it.Bởi Studio 65/45
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Interview with Camera Operator Pat Sweeney
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Camera problems, motion control problems, animator problems, set problems, and margaritas.Bởi Studio 65/45
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Interview with Mold Maker Michael Jobe
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Mold Maker? What's that, and why do we need one on a movie? Mike fills us in.Bởi Studio 65/45
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Interview with Model Maker/Assistant Art Director Bill Boes
1:14:20
1:14:20
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With enough cardboard and hot glue anything is possible. Bill takes us deep into the heart of the Art Department.Bởi Studio 65/45
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Interview with Camera Assistant Mark Kohr
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Abstraction vs Suggestion. Our most ineffable interview. Buckle up. Mark takes us deep.Bởi Studio 65/45
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Interview with Armature Engineer Chris Rand
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Each character in Nightmare Before Christmas has a posable skeleton. Somebody had to make them. Chris tells us about it.Bởi Studio 65/45
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Interview with Art Director Deane Taylor
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Tales from the heart of the Art Department.Bởi Studio 65/45
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Interview with FX Animator Nate Stanton
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2D animation, more Tim Burton stories, and the alternate ending!!Bởi Studio 65/45
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Interview with Assistant Camera James Matlosz
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Set up after set up...Problem after problem. Jim fills us in.Bởi Studio 65/45
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Interview with Set Foreman Tom Proost
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Cigarettes, musicals, collaboration, making it up as you go, and the endless joy of building with your own two hands.Bởi Studio 65/45
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Interview with Assistant to the Producer/Director Gisela Hermeling
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Gisela shares stories about the Producer, the Director, Danny Elfman, Tim Burton, and the den of wolves otherwise known as the Story Department.Bởi Studio 65/45
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Confidence, ritual, meditation, and animating skeleton reindeer.Bởi Studio 65/45
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Interview with Track Reader & Animator Dan mason
48:09
48:09
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Dan tells us how he made Jack Skellington speak.Bởi Studio 65/45
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Interview with Production Accountant Kevin Reher
46:34
46:34
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46:34
Studio shenanigans, Gumby, shopping on Fillmore Street with Catherine O'Hara, and Bill Hickey's "orange juice".Bởi Studio 65/45
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One of the original Skellington Seven animators shares his story.Bởi Studio 65/45
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Interview with Assistant Art Director Kelly Asbury
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48:42
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Prat falls, food poisoning, smoke and mirrors, and a broken bathroom fan.Bởi Studio 665/45
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Interview with Assistant Artistic Coordinator Shane Francis
1:00:43
1:00:43
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Shirtless animators, sleeping in the projection booth, nightclubbing, KUSF, Bill Hickey, and all Shane's crushes.Bởi Studio 65/45
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Interview with Set Construction Supervisor Bo Henry
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47:23
Set building, set painting, and a rat killing dog.Bởi Studio 65/45
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Angie talks animation, art, weekend parties, group think, and being stuck with the worst frame grabber in the studio.Bởi Studio 65/45
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Interview with Character Fabricator Lauren Vogt
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Who painted the puppets? Who dressed the puppets? Who sewed Jack's suit? Lauren tells all about it.Bởi Studio 65/45
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Interview with Set Designer Gregg Olsson
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Bởi Studio 65/45
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Bởi Studio 65/45
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Interview with Set Dresser Gretchen Scharfenberg
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33:28
Bởi Studio 65/45
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Interview with Camera Operator Ray Gilberti
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40:27
Bởi Studio 65/45
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Sculptor, character designer, and animator Randal Dutra stops by to talk about bringing the designs to 3D life.Bởi Studio 65/45
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Academy Award Nominee Tim Hittle shares his stories about animating Jack, Sally, and Zero.
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Interview with Model Maker Jerome Ranft
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Jerome comes in studio and tells us fantastic stories about his brother Joe, his boss Mitch, the model shop, and of course, The Claw.Bởi Studio 65/45
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Producer Kathleen Gavin joins us by phone for a fun conversation and some really good stories about what it was like to lead the Skellington crew.Bởi Studio 65/45
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Interview with Animator Anthony Scott
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Animator Anthony Scott shares his memories about animating Jack Skellington.Bởi Studio 65/45
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Interview with Associate Producer Phil Lofaro
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Associate Producer / Production Manager Phil Lofaro stops by to tells us what it was really like trying to keep Skellington Studios on course and pointed in the right direction throughout more than 24 months of production.Bởi Studio 65/45
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