In the 1980s, there were only 63 Black films by, for, or about Black Americans. But in the 1990s, that number quadrupled, with 220 Black films making their way to cinema screens nationwide. What sparked this “Black New Wave?” Who blazed this path for contemporaries like Ava DuVernay, Kasi Lemmons and Jordan Peele? And how did these films transform American culture as a whole? Presenting The Class of 1989, a new limited-run series from pop culture critics Len Webb and Vincent Williams, hosts ...
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Nội dung được cung cấp bởi IFH Industries, Inc. and Indie Film Hustle. Tất cả nội dung podcast bao gồm các tập, đồ họa và mô tả podcast đều được IFH Industries, Inc. and Indie Film Hustle hoặc đối tác nền tảng podcast của họ tải lên và cung cấp trực tiếp. Nếu bạn cho rằng ai đó đang sử dụng tác phẩm có bản quyền của bạn mà không có sự cho phép của bạn, bạn có thể làm theo quy trình được nêu ở đây https://vi.player.fm/legal.
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IFH 744: The Screenwriter's Guide to Video Game Writing with Robert Denton Bryant
MP3•Trang chủ episode
Manage episode 410224658 series 2482463
Nội dung được cung cấp bởi IFH Industries, Inc. and Indie Film Hustle. Tất cả nội dung podcast bao gồm các tập, đồ họa và mô tả podcast đều được IFH Industries, Inc. and Indie Film Hustle hoặc đối tác nền tảng podcast của họ tải lên và cung cấp trực tiếp. Nếu bạn cho rằng ai đó đang sử dụng tác phẩm có bản quyền của bạn mà không có sự cho phép của bạn, bạn có thể làm theo quy trình được nêu ở đây https://vi.player.fm/legal.
I always wondered how someone would get into the video game writing business. Today's guest is screenwriter/game development guru Robert Denton Bryant and he answers that question and so much more.Robert Denton Bryant has worked in Hollywood in marketing and production, and in video games as a publisher and a developer. He has been Executive Producer on dozens of games on platforms ranging from CD-ROMs to the iPad, including the bestselling World Championship Poker and Pinball Hall of Fame console franchises.He is the co-author (with Charles P. Schultz) of Game Testing: All in One and (with Keith Giglio) Slay the Dragon: Writing Great Video Games.
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as the:
Enjoy my conversation with Robert Denton Bryant.
Become a supporter of this podcast: https://www.spreaker.com/podcast/indie-film-hustle-a-filmmaking-podcast--2664729/support.
…
continue reading
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as the:
- "No-act" structure of video games
- Writing great game characters
- Making gameplay emotionally meaningful
- Bringing your game world alive
Enjoy my conversation with Robert Denton Bryant.
Become a supporter of this podcast: https://www.spreaker.com/podcast/indie-film-hustle-a-filmmaking-podcast--2664729/support.
886 tập
MP3•Trang chủ episode
Manage episode 410224658 series 2482463
Nội dung được cung cấp bởi IFH Industries, Inc. and Indie Film Hustle. Tất cả nội dung podcast bao gồm các tập, đồ họa và mô tả podcast đều được IFH Industries, Inc. and Indie Film Hustle hoặc đối tác nền tảng podcast của họ tải lên và cung cấp trực tiếp. Nếu bạn cho rằng ai đó đang sử dụng tác phẩm có bản quyền của bạn mà không có sự cho phép của bạn, bạn có thể làm theo quy trình được nêu ở đây https://vi.player.fm/legal.
I always wondered how someone would get into the video game writing business. Today's guest is screenwriter/game development guru Robert Denton Bryant and he answers that question and so much more.Robert Denton Bryant has worked in Hollywood in marketing and production, and in video games as a publisher and a developer. He has been Executive Producer on dozens of games on platforms ranging from CD-ROMs to the iPad, including the bestselling World Championship Poker and Pinball Hall of Fame console franchises.He is the co-author (with Charles P. Schultz) of Game Testing: All in One and (with Keith Giglio) Slay the Dragon: Writing Great Video Games.
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as the:
Enjoy my conversation with Robert Denton Bryant.
Become a supporter of this podcast: https://www.spreaker.com/podcast/indie-film-hustle-a-filmmaking-podcast--2664729/support.
…
continue reading
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as the:
- "No-act" structure of video games
- Writing great game characters
- Making gameplay emotionally meaningful
- Bringing your game world alive
Enjoy my conversation with Robert Denton Bryant.
Become a supporter of this podcast: https://www.spreaker.com/podcast/indie-film-hustle-a-filmmaking-podcast--2664729/support.
886 tập
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