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The Trapdoor Sucks so Let's Make a New One | Chess, Fluffy, Devil Snare, More

32:41
 
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Manage episode 421537832 series 2811996
Nội dung được cung cấp bởi Sound Owl Media. Tất cả nội dung podcast bao gồm các tập, đồ họa và mô tả podcast đều được Sound Owl Media hoặc đối tác nền tảng podcast của họ tải lên và cung cấp trực tiếp. Nếu bạn cho rằng ai đó đang sử dụng tác phẩm có bản quyền của bạn mà không có sự cho phép của bạn, bạn có thể làm theo quy trình được nêu ở đây https://vi.player.fm/legal.

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In this episode, we discuss the good and bad parts of the trapdoor and replace the worst obstacles. Enjoy!
Topics/Summary:
· 2:20 Fluffy. He doesn’t really do anything. Playing music to put him to sleep is a weakness that is far too easily exploited to be considered an effective obstacle.

· 7:32 Devil Snare. This is a very good choice. In order to escape, the wizard must know what it is and how to defeat it. In addition, death is the punishment for failure. This is a puzzle that must be completed by someone who know knows what they are doing.

· 12:35 Potions. Snape’s room has fire at the front and back and the wizard must choose the right potion to get through. This is terrible! Logic is a good skill to have, but they could just put out the fire or blast the wall down. Instead, they should be poisoned when they walk in and must make an antidote.

· 17:35 Flying Keys. This room is a thumbs down for sure. It tests how well you can play quidditch, not use charms. A better room would be to lock them in the room with protective charms around it. They would have to figure out how they can escape.

· 22:08 The Chess Game. Thumbs up! As long as we are sure that the wizard cannot leave during the game, this is a good task. Chess is one of the bests tests of brain power and thinking ahead.

· 24:14 A boggart. The troll for Defense Against the Dark Arts is a terrible task, so replacing it with a boggart is perfect. The door is open, so you have to have courage to walk past it to make it further.

26:10 Mirror of Erised. This is a very clever task, but there is an asterisk. There is nothing stopping someone taking the stone after someone who didn’t want it already got it. Harry got it from the mirror and then Quirrell could have just taken in. If it only gave the stone to one person would be best. This is of course all to say this: the smartest change of all would be to put the stone somewhere else.
Having anything you want to hear or say? Click here for a voice submission or here for text.
ThePotterDiscussion@gmail.com
thepotterdiscussion.com
Nox

  continue reading

Chương

1. Intro (00:00:00)

2. Fluffy (00:02:20)

3. Devil Snare (00:07:32)

4. Potions (00:12:35)

5. Flying Keys (00:17:35)

6. Chess (00:22:08)

7. Boggart (00:24:14)

8. Mirror of Erised (00:26:10)

261 tập

Artwork
iconChia sẻ
 
Manage episode 421537832 series 2811996
Nội dung được cung cấp bởi Sound Owl Media. Tất cả nội dung podcast bao gồm các tập, đồ họa và mô tả podcast đều được Sound Owl Media hoặc đối tác nền tảng podcast của họ tải lên và cung cấp trực tiếp. Nếu bạn cho rằng ai đó đang sử dụng tác phẩm có bản quyền của bạn mà không có sự cho phép của bạn, bạn có thể làm theo quy trình được nêu ở đây https://vi.player.fm/legal.

Send us a text

In this episode, we discuss the good and bad parts of the trapdoor and replace the worst obstacles. Enjoy!
Topics/Summary:
· 2:20 Fluffy. He doesn’t really do anything. Playing music to put him to sleep is a weakness that is far too easily exploited to be considered an effective obstacle.

· 7:32 Devil Snare. This is a very good choice. In order to escape, the wizard must know what it is and how to defeat it. In addition, death is the punishment for failure. This is a puzzle that must be completed by someone who know knows what they are doing.

· 12:35 Potions. Snape’s room has fire at the front and back and the wizard must choose the right potion to get through. This is terrible! Logic is a good skill to have, but they could just put out the fire or blast the wall down. Instead, they should be poisoned when they walk in and must make an antidote.

· 17:35 Flying Keys. This room is a thumbs down for sure. It tests how well you can play quidditch, not use charms. A better room would be to lock them in the room with protective charms around it. They would have to figure out how they can escape.

· 22:08 The Chess Game. Thumbs up! As long as we are sure that the wizard cannot leave during the game, this is a good task. Chess is one of the bests tests of brain power and thinking ahead.

· 24:14 A boggart. The troll for Defense Against the Dark Arts is a terrible task, so replacing it with a boggart is perfect. The door is open, so you have to have courage to walk past it to make it further.

26:10 Mirror of Erised. This is a very clever task, but there is an asterisk. There is nothing stopping someone taking the stone after someone who didn’t want it already got it. Harry got it from the mirror and then Quirrell could have just taken in. If it only gave the stone to one person would be best. This is of course all to say this: the smartest change of all would be to put the stone somewhere else.
Having anything you want to hear or say? Click here for a voice submission or here for text.
ThePotterDiscussion@gmail.com
thepotterdiscussion.com
Nox

  continue reading

Chương

1. Intro (00:00:00)

2. Fluffy (00:02:20)

3. Devil Snare (00:07:32)

4. Potions (00:12:35)

5. Flying Keys (00:17:35)

6. Chess (00:22:08)

7. Boggart (00:24:14)

8. Mirror of Erised (00:26:10)

261 tập

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