FreakZone Games & Mentski present: PILLAR OF STRONGTH; Ramblings of a game dev and a know-it-all. One’s made games, the other has played a hell of a lot of them. Together, we talk garbage and occasionally slip in a bit of game design knowledge, or at least act like we know what we’re talking about.Cover art by the amazing @horsenburger
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Interviews with Jonathan Holmes and his friends from around the gaming industry. Broadcasts live Sundays 11:30am PST / 2:30pm EST at http://youtube.com/supholmesshow
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Sonic XL: The Movie, starring Jamie Hyneman
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Strongth is back with a new…ish format! It’s now a totally bearable length of one hour and a cheeky handful of minutes, and we record in the same location, for more natural conversation. It’s loads better. Trust me. I wouldn’t lie about that. If I did, how would you trust me in the future? Now that we’ve established a trusting relationship I can te…
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The World’s First Ever E3 Podcast
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Since nobody has ever done it before, ever. We snark all about E3 for over 2 and a half hours. Learn about Reggie Fils-A-Bowl’s large manly bowel movements, Mentski’s disdain for the First Person perspective denying him the view of an arse, and also this obscure expo about games or something that happened recently I think.…
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Now, this is a story all about how my life got flipped-turned upside down, And I’d like to take a minute just sit right there I’ll tell you how I became the prince of a town called Bel Air. In west Philadelphia born and raised, On the playground was where I spent most of my days, Chillin’ out maxin’ relaxin’ all cool and all shootin some b-ball out…
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Ep 196 w/ Midboss (Read Only Memories)
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Holmes talks with Midboss, developers of Read Only Memories and the organization behind the GaymerX event.
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Ep 194 w/ Sam Beddoes (Freakzone Games)
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Holmes talks with Sam Beddoes of Freakzone Games, developer of Manos: The Hands of Fate and the Angry Video Game Nerd series.
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Ep 193 w/ Videocult (Rain World)
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Holmes talks with with James Therrien and Joar Jakobsson of Videocult, makers of Rain World.
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Ep 192 w/ Eric Blomquist (The Song of Seven)
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Holmes talks with Eric Blomquist of Enlightened Games, director of The Song of Seven.
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Ep 191 w/ Michael Levine (Hologrid)
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Holmes talks with designer Michael Levine, currently working on Hologrid
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Ep 190 w/ Randy Greenback (Friday the 13th)
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Holmes talks with game designer and producer Randy Greenback!
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Holmes chats with veteran designer Rebecca Heineman!
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Holmes talks with curious game designer Punches Bears.
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Ep 187 w/ Nathan Ranney (Kerfuffle)
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Holmes talks with game designer Nathan Ranney!
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Ep 186 w/ Felix Bohatsch (Broken Rules)
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Holmes talks with Felix Bohatsch of Broken Rules
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Holmes talks with Heidi Mandelin, Dan Moore, and Tony Kuchar of Fangamer
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Ep 184 w/ Jonathan Blow (The Witness)
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Holmes talks with returning guest Jonathan Blow about his recently released work, The Witness.
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Holmes chats with Ojiro Fumoto, designer of Downwell!
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Ep 181 w/ Alex Austin (Cryptic Sea)
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Holmes talks with game designer Alex Austin!
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Ep 180 w/ Alex Jebailey (CEO Gaming, Iron Galaxy)
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Ep 179 w/ Mark Venturelli (Chroma Squad)
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Holmes chats with Mark Venturelli, designer of Chroma Squad.
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Holmes chats with Playism Senior Marketing Manager Nayan Ramachandran!
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Ep 177 w/ Sean HTCH & Joni Kittaka (Anodyne, Even the Ocean)
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Holmes talks with game designers Sean HTCH and Joni KIttaka
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Ep 176 w/ Greg Lobanov (Wandersong)
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Jonathan sits down with Wandersong creator Greg Lobanov.
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Ep 175 w/ Zack Bell (Ink, Fara and the Eye of Darkness)
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Holmes chats with game designer Zack Bell, developer of Ink and the forthcoming Fara and the Eye of Darkness.
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Ep 174 w/ Alex Neuse & Mike Roush (Choice Provisions)
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Holmes gets spacey with Alex Neuse and Mike Roush of Choice Provisions, makers of the Bit.Trip series, Laserlife, and Tharsis.
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Ep 173 w/ Michael Todd & Cassie Chui (Michael Todd Games)
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Holmes talks with Michael Todd and Cassie Chui, collaborators on Electronic Super Joy.
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Ep 172 w/ Steve Gaynor (Fullbright Company)
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Holmes sits down with Steve Gaynor, co-founder of The Fullbright Company.
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Ep 171 w/ Thomas Grip (Frictional Games)
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Holmes talks with Thomas Grip of Frictional Games, developer of Amnesia and SOMA.
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Ep 170 w/ Beardo Games (Smooth Operator)
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Jonathan chats with Chris Harback and Kate Thomas of Beardo Games, developer of Smooth Operator.
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Holmes chats with Alex Rushdy of 13 AM Games, developer of Runbow.
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Ep 168 w/ Asteroid Base (Lovers in a Dangerous Spacetime)
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Jonathan chats with Jamie Tucker and Matt Hammill of Asteroid Base, developers of Lovers in a Dangerous Spacetime!
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Ep 167 w/ Natalia Figeuroa (Fran Bow)
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Holmes talks with Fran Bow co-creator Natalia Figeuroa.
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Ep 166 w/ Jane Friedhoff (Slam City Oracles)
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Holmes talks with game designer Jane Friedhoff, creator of Slam City Oracles!
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Ep 165 w/ Brjánn Sigurgeirsson (Steamworld)
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Holmes chats with Image & Form Games co-founder Brjánn Sigurgeirsson!
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Ep 164 w/ Pencil Test Studios (Armikrog)
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Holmes chats with veteran developers Mike Dietz and Ed Schofield of Pencil Test Studios.
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Bonus Ep w/ John Vignocchi (Disney Infinity)
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In this extra, mid-week episode of Sup, Holmes?, Jonathan talks with Disney Infinity VP of Production John Vignocchi.
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Ep 163 w/ Austin Ivansmith (Mighty Switch Force)
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Holmes talks with game designer Austin Ivansmith in his threepeat appearance on the show.
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Ep 162 w/ Henry Faber (Bento Miso)
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Holmes talks with Henry Faber, co-founder of the Bento Miso collaborative workspace in Toronto.
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Holmes talks with game designer Danny Hayes.
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Ep 160 w/ Sandro Tomasetti (Gryphon Knight Epic)
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Holmes talks with Brazilian game dev Sandro Tomasetti, designer of Gryphon Knight Epic.
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Ep 159 w/ Klobit (Capsule Force)
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Holmes talks with Eric and Kat Wenske of Klobit, developer of Capsule Force.
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Ep 158 w/ Edmund McMillen & James Id (Fingered)
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Holmes talks with Edmund McMillen and James Id about their new game of suspicion and accusation, Fingered.
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Ep 157 w/ Matt Gilgenbach (Devastated Dreams)
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Holmes talks to returning guest Matt Gilgenbach, designer of Neverending Nightmares
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Jonathan chats with artist and game designer Jay Tholen, creator of Dropsy!
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Ep 155 w/ Nicholas McDonnell (Screencheat)
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Holmes talks with Screencheat creator Nicholas McDonnell
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Ep 154 w/ Thais Weiller (Oniken, Odallus)
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Holmes talks with designer Thais Weiller about her work on Oniken, Odallus and more!
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Holmes talks to game designer Ditto.
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Ep 152 w/ Robert Yang (Cobra Club)
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Holmes chats with game designer and lecturer Robert Yang.
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Ep 151 w/ Ben Shostak (High Strangeness)
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Holmes talks with Ben Shostak, designer of Agent MOO: Maximum Overdeath and his new game, High Strangeness.
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Ep 150 w/ Brandon Sheffield (Oh Deer!)
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Holmes chats with Necrosoft game director Brandon Sheffield!
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Ep 149 w/ Aurelien Regard (The Next Penelope)
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Holmes talks with game designer Aurelien Regard.
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